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Difference between revisions of "Release 1.19.2"
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(Created page with "==Changelog== <pre> # Cemu detailed changelog for 1.19.2c # Patreon release date: 2020-06-05 # Public release date: 2020-06-12 # New in 1.19.2c: general/NEX: Fixed a bug i...")
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Latest revision as of 13:16, 2 August 2020
# Cemu detailed changelog for 1.19.2c # Patreon release date: 2020-06-05 # Public release date: 2020-06-12 # New in 1.19.2c: general/NEX: Fixed a bug in the friend service implementation that could lead to the connection being dropped on large packets GX2: Implemented GX2GetLastFrameGammaA(), GX2GetLastFrameGammaB() This prevents a crash in the friend list application # New in 1.19.2b: general: Tweaked some UI text in the title manager OpenGL/Vulkan: Resolved a problem where GX2DrawDone() would not wait for texture readbacks under rare circumstances This fixes the picto box mechanics in Wind Waker HD (requires 'Extended texture readback' to be enabled in the game profile) GX2: GX2GetLastFrame() now always returns a valid frame since some games expect this behavior This change allows Game & Wario to progress further # New in 1.19.2: general: Added region column to gamelist general: Added new features to the title manager: Button for installing titles (same as the menu entry file -> install) Save games can be deleted for individual accounts Save games can be transferred from one account to another general: Base games can now be installed into mlc01 the same way updates and DLC can be installed The original game folder can be deleted after installation general: The game list will always search mlc01 for installed titles general: Some background operations will no longer freeze the UI (checking for updates, deleting or fixing titles via the title manager) OpenGL/Vulkan: Added a safeguard to prevent infinite loops in shaders This should improve stability in New Super Mario Bros U / New Super Luigi U Vulkan: Shaders that fail to compile should no longer cause a crash AX: Improved robustness of the emulated audio driver This should fix the rare audio corruptions that could happen in several games (e.g. Color Splash)