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Release 1.23.1

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Changelog

# Cemu detailed changelog for 1.23.1
# Patreon release date: 2021-06-11
# Public release date:  2021-06-18

# New in 1.23.1b:

general: Fixed various regressions introduced by an internal optimization in 1.23.1

# New in 1.23.1:

UI: Download Manager now displays a progress indicator for verifying/installing stage

CPU/JIT: Added some missing instructions to recompiler
         Should boost performance in Minecraft, specifically when there are a lot of active sound effects (e.g. during rain)
         May also boost performance in other games

GX2: Corrected behavior of GX2GetSurfaceFormatBits() for compressed formats
     Resolves corrupted textures and random crashes in Sonic & All-Stars Racing Transformed (#527)

GX2: Fixed a bug where GX2GetLastFrame() would not setup the frame texture correctly
     Resolves Hyrule Historia crashing on boot (#402)

coreinit: Reworked OSFastMutex
          Paper Mario Color Splash should not longer have massively degraded performance in multi-core mode (#525)

Vulkan: Fixed unpacking of quads into triangles
        Resolves graphics bugs in Hyrule Historia

Note:
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/

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