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Rise of the Guardians: Difference between revisions
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Ampharos 2.0 (talk | contribs) |
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== Gameplay Vidoes == | == Gameplay Vidoes == | ||
{{#ev: | {{#ev:youtube|DwqZed97RGc|300|inline|Rise of the Guardians playtest on Cemu|frame}} | ||
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== Testing == | == Testing == |
Revision as of 04:42, 24 July 2018
Rise of the Guardians | |
---|---|
Type | Game |
Developer(s) | Torus Games |
Publisher(s) | D3Publisher |
Release date(s) | NA December 4, 2012 PAL December 14, 2012 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Loads |
GameIDs | Missing IDs |
See also... |
Rise of the Guardians is about taking control of four different guardians and save the world.
Known Issues
Green scanline at bottom of screen, no in-game music besides cuscenes and menus. Shadows are all messed up, and many enemies are invisible.
Configuration
Gameplay Vidoes
Testing
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1.12.2d | ||||||||
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
1.12.2d | Windows 10 | USA | i7 8700k | gtx 1060 | ampharos 2.0 | 30 | Playable | Green scanline at bottom of screen, no music when not in cuscene/menu. |