In order to edit this wiki, you must register and verify your account.
Sonic & All-Stars Racing Transformed: Difference between revisions
EnekoT2001 (talk | contribs) (Added cemu 1.15.6c test + corrected error on 1.15.5c region not showing on the tab.) |
m (→Testing) |
||
Line 40: | Line 40: | ||
{{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --> | {{testsection|version=|collapsed}} <!-- Testing on all previous minor revisions of current major revision, i.e. 1.6. For version, either is acceptible. You can specify version=1.6 or just 1.6. --> | ||
{{testend}} | {{testend}} | ||
{{testsection|1.14 | {{testsection|1.14}} | ||
{{testline|version=1.14.0|OS=Windows 10|region=EUR|CPU=Intel i5 4200H|GPU=GTX 950M|user=Spiritovod|FPS=5|rating=Loads|notes=Loads to menu in interpreter mode and in menu you have 30fps+perfect sound. In-game you have only 5fps and stuttering. Both menu and in-game lack of 3D graphics, they all are just black/missing textures.}} | {{testline|version=1.14.0|OS=Windows 10|region=EUR|CPU=Intel i5 4200H|GPU=GTX 950M|user=Spiritovod|FPS=5|rating=Loads|notes=Loads to menu in interpreter mode and in menu you have 30fps+perfect sound. In-game you have only 5fps and stuttering. Both menu and in-game lack of 3D graphics, they all are just black/missing textures.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.15 | {{testsection|1.15}} | ||
{{testline|version=1.15.5c|OS=Windows 10|region=US|CPU=Intel Celeron N3350|GPU=Unknown|user=Arthur|FPS=11|rating=Runs|notes=Game finally has 3D support!}} | {{testline|version=1.15.5c|OS=Windows 10|region=US|CPU=Intel Celeron N3350|GPU=Unknown|user=Arthur|FPS=11|rating=Runs|notes=Game finally has 3D support!}} | ||
{{testline|version=1.15.6c|OS=Windows 10|region=EUR|CPU=AMD Ryzen 2700X|GPU=GTX 1070|user=EnekoT2001|FPS=30-4|rating=Runs|notes=Runs with any cpu mode (from interpreter to triple core recompiler) game runs at 30 FPS but when the race begins, starts to glitching and the framerate drops to about 14 FPS (sometimes glitches even more and drops to 4FPS)}} | {{testline|version=1.15.6c|OS=Windows 10|region=EUR|CPU=AMD Ryzen 2700X|GPU=GTX 1070|user=EnekoT2001|FPS=30-4|rating=Runs|notes=Runs with any cpu mode (from interpreter to triple core recompiler) game runs at 30 FPS but when the race begins, starts to glitching and the framerate drops to about 14 FPS (sometimes glitches even more and drops to 4FPS)}} | ||
{{testend}} | {{testend}} |
Revision as of 04:57, 26 July 2019
Sonic & All-Stars Racing Transformed | |
---|---|
Developer(s) | SUMO Digital |
Publisher(s) | SEGA |
Release date(s) | JP May 15, 2014 NA November 18, 2012 PAL November 30, 2012 |
Genre(s) | |
Mode(s) | |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Sonic & All-Stars Racing Transformed is changing the rules with a new thrilling racing experience featuring Sonic the Hedgehog and a fantastic cast of SEGA All-Stars competing across land, sea and air in vehicles that fully transform from cars, to boats, to planes.
Following on from the huge success of Sonic & SEGA All-Star’s Racing, the characters now have their own unique transforming vehicles designed to take advantage of the varying terrain. The line-up on the Sonic & All-Stars Racing Transformed grid sees SEGA favorites – including Sonic the Hedgehog, Dr Eggman and AiAi – return to battle against newcomers that include Gilius Thunderhead of Golden Axe and Vyse of Skies of Arcadia.
Known Issues
Configuration
Gameplay Videos
VideoService "service" not recognized. OR VideoService "[service]" not recognized.
Testing
Testing | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||
|