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Sonic & All-Stars Racing Transformed: Difference between revisions

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{{testline|version=1.19.2b|OS=Windows 10|region=US|CPU=intel core i7-3770 CPU @ 3.40GHZ|GPU=Nvidia gtx 1050|user=Raidokun|FPS=30|rating=Runs|notes=all sorts of graphics glitches and i mean ALL sorts. Track will disappear while racing and stuff like that.}}
{{testline|version=1.19.2b|OS=Windows 10|region=US|CPU=intel core i7-3770 CPU @ 3.40GHZ|GPU=Nvidia gtx 1050|user=Raidokun|FPS=30|rating=Runs|notes=all sorts of graphics glitches and i mean ALL sorts. Track will disappear while racing and stuff like that.}}
{{testend}}
{{testend}}
{{testsection|1.23}}
{{testsection|1.23|collapse}}
{{testline|version=1.23.1|OS=Windows 10|region=US|CPU=intel core i7-7700hq CPU @ 2.80GHZ|GPU=Nvidia gtx 1050|user=Niko|FPS=30|rating=Playable|notes=Graphics fixed in 1.23.1, Sonic Transformed was specifically mentioned in the Cemu changelog}}
{{testline|version=1.23.1|OS=Windows 10|region=US|CPU=intel core i7-7700hq CPU @ 2.80GHZ|GPU=Nvidia gtx 1050|user=Niko|FPS=30|rating=Playable|notes=Graphics fixed in 1.23.1, Sonic Transformed was specifically mentioned in the Cemu changelog}}
{{testline|version=1.23.1|OS=Windows 10|region=US|CPU=intel core i5-8500 @ 3.00GHZ|GPU=Nvidia GTX 970|user=The goat 215|FPS=60|rating=Playable|notes=All glitches fixed in Vulkan it runs very well no text glitching, no eye killing flickering, and no visual bugs. The problem is on opengl and it still has the bad flickers but not the visual glitches and also if you play galactic parade on Vulkan it would crash while loading in but besides all that the game is better than what it was before 1.23.1 there are just 2 bugs remaining to fix which probably due the renderer.}}
{{testend}}
{{testend}}

Latest revision as of 04:41, 22 August 2021

Sonic & All-Stars Racing Transformed
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Developer(s) /({{#regex:SUMO Digital|/.*?(?:NA|JP|EU|AUS|KO|RUS|SA|CA).*?>.*?>\s*([^\[|<]*).*?>/rs|$1|}}#NOMATCH#)/rs|$1}}
Publisher(s) /({{#regex:SEGA|/.*?(?:NA|JP|EU|AUS|KO|RUS|SA|CA).*?>.*?>\s*([^\[|<]*).*?>/rs|$1|}}#NOMATCH#)/rs|$1}}
Release date(s) JP May 15, 2014
NA November 18, 2012
PAL November 30, 2012
{{#regex:JP May 15, 2014
NA November 18, 2012
PAL November 30, 2012
|/.*?(\d\d\d\d).*/rs||1}}
Genre(s) //|}}|/([^,]+)(,? ?)/rs|$1$2}}
Mode(s) /(Single-player|Multi(-)?player|Co-op|Online)/rsi|$1$2}}|/\((\d{1,2}|\*)\)/|($1)}}
Input methods /(Wii Remote|Nunchuk|Dance Pad|Wii Balance Board|USB Keyboard|Skylander Portal|Wii MotionPlus|GamePad|Wii Speak|Microphone|Classic Controller Pro|(Pro|GameCube|Classic|Keyboard|Guitar|) Controller)/rsi|$1}}
Compatibility PlayablePlayable
GameIDs Missing IDs
See also...

[[google:{{#regex:Sonic & All-Stars Racing Transformed|/\s/|+}}|Search Google]]
Wikipedia page

Sonic & All-Stars Racing Transformed is changing the rules with a new thrilling racing experience featuring Sonic the Hedgehog and a fantastic cast of SEGA All-Stars competing across land, sea and air in vehicles that fully transform from cars, to boats, to planes.

Following on from the huge success of Sonic & SEGA All-Star’s Racing, the characters now have their own unique transforming vehicles designed to take advantage of the varying terrain. The line-up on the Sonic & All-Stars Racing Transformed grid sees SEGA favorites – including Sonic the Hedgehog, Dr Eggman and AiAi – return to battle against newcomers that include Gilius Thunderhead of Golden Axe and Vyse of Skies of Arcadia.

Known Issues

Configuration

Gameplay Videos

VideoService "service" not recognized. OR VideoService "[service]" not recognized.

Testing

Testing
1.14
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.14.0 Windows 10 EUR Intel i5 4200H GTX 950M Spiritovod 5 Loads Loads to menu in interpreter mode and in menu you have 30fps+perfect sound. In-game you have only 5fps and stuttering. Both menu and in-game lack of 3D graphics, they all are just black/missing textures.
1.15
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.15.5c Windows 10 US Intel Celeron N3350 Unknown Arthur 11 Runs Game finally has 3D support!
1.15.6c Windows 10 EUR AMD Ryzen 2700X GTX 1070 EnekoT2001 30-4 Runs Runs with any cpu mode (from interpreter to triple core recompiler) game runs at 30 FPS but when the race begins, starts to glitching and the framerate drops to about 14 FPS (sometimes glitches even more and drops to 4FPS)
1.19
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.19.2b Windows 10 US intel core i7-3770 CPU @ 3.40GHZ Nvidia gtx 1050 Raidokun 30 Runs all sorts of graphics glitches and i mean ALL sorts. Track will disappear while racing and stuff like that.
1.23
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.23.1 Windows 10 US intel core i7-7700hq CPU @ 2.80GHZ Nvidia gtx 1050 Niko 30 Playable Graphics fixed in 1.23.1, Sonic Transformed was specifically mentioned in the Cemu changelog
1.23.1 Windows 10 US intel core i5-8500 @ 3.00GHZ Nvidia GTX 970 The goat 215 60 Playable All glitches fixed in Vulkan it runs very well no text glitching, no eye killing flickering, and no visual bugs. The problem is on opengl and it still has the bad flickers but not the visual glitches and also if you play galactic parade on Vulkan it would crash while loading in but besides all that the game is better than what it was before 1.23.1 there are just 2 bugs remaining to fix which probably due the renderer.