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Super Smash Bros. U: Difference between revisions
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== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{cot|Older Testing (1.4.0~1.21.0)}} | |||
{{testsection|1.4|collapsed}} | {{testsection|1.4|collapsed}} | ||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=N/A|rating=Unplayable|notes=Black screen.}} | {{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700K @ 4.2GHz|GPU=NVIDIA GeForce GTX 970|user=chrisfand|FPS=N/A|rating=Unplayable|notes=Black screen.}} | ||
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{{testline|version=1.15.3|OS=Windows 10 Pro|CPU=AMD Ryzen 5 2400G @ 3.60Ghz|GPU=Sapphire Radeon RX 580|user=pablo5425|FPS=50-60|rating=Playable|notes=Almost completely playable. The game has huge FPS drops when a new model and some animations are loaded, which means FPS drops mostly on using Assist Trophies or Pokémon. Also, cutscenes can't be played - It displays a glitchy screen.}} | {{testline|version=1.15.3|OS=Windows 10 Pro|CPU=AMD Ryzen 5 2400G @ 3.60Ghz|GPU=Sapphire Radeon RX 580|user=pablo5425|FPS=50-60|rating=Playable|notes=Almost completely playable. The game has huge FPS drops when a new model and some animations are loaded, which means FPS drops mostly on using Assist Trophies or Pokémon. Also, cutscenes can't be played - It displays a glitchy screen.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.19|collapsed}} | |||
{{testsection|1.19}} | |||
{{testline|version=1.19.0|OS=Windows 10|CPU=i7-8700K @ 3.70GHz|GPU=Nvidia GTX 1080 Ti|user=Dark_Mark|FPS=60|rating=Playable|notes=Smash Tour crashes the game and Challenges menu has broken graphics, but otherwise the game runs very well. Minor graphic errors occur at random times when using Vulkan. Cutscenes work great.}} | {{testline|version=1.19.0|OS=Windows 10|CPU=i7-8700K @ 3.70GHz|GPU=Nvidia GTX 1080 Ti|user=Dark_Mark|FPS=60|rating=Playable|notes=Smash Tour crashes the game and Challenges menu has broken graphics, but otherwise the game runs very well. Minor graphic errors occur at random times when using Vulkan. Cutscenes work great.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.20|collapsed}} | |||
{{testsection|1.20}} | |||
{{testline|version=1.20.2b|OS=Windows 10|CPU=i7-4790 @ 3.60GHz|GPU=GeForce GTX 960|user=LinkHimura|FPS=60|rating=Perfect|notes=With OpenGL and normal settings, and pre-compiled shaders, the game runs at 60FPS constantly with no slow-downs}} | {{testline|version=1.20.2b|OS=Windows 10|CPU=i7-4790 @ 3.60GHz|GPU=GeForce GTX 960|user=LinkHimura|FPS=60|rating=Perfect|notes=With OpenGL and normal settings, and pre-compiled shaders, the game runs at 60FPS constantly with no slow-downs}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.21|collapsed}} | |||
{{testsection|1.21}} | |||
{{testline|version=1.21.1|OS=Windows 10|CPU=Intel i5 9600k @ 4.88GHz|GPU=AMD RX 580 8GB|user=chrissie|FPS=60|rating=Perfect|notes=From what I could tell this seems to be running as expected.}} | {{testline|version=1.21.1|OS=Windows 10|CPU=Intel i5 9600k @ 4.88GHz|GPU=AMD RX 580 8GB|user=chrissie|FPS=60|rating=Perfect|notes=From what I could tell this seems to be running as expected.}} | ||
{{testend}} | {{testend}} | ||
{{cob}} | |||
{{testsection|1.22}} | {{testsection|1.22}} | ||
{{testline|version=1.22.6c|OS=Windows 10|region=US|CPU=Intel i7 7700k @ 4.20GHz|GPU=Nvidia GTX 970|user=Terg500|FPS=60|rating=Perfect|notes=Plays perfectly fine with two players and without any crashes at a constant 60 FPS. Only Smash Tour crashes due to missing Mii data but nothing of value is lost there anyway.}} | {{testline|version=1.22.6c|OS=Windows 10|region=US|CPU=Intel i7 7700k @ 4.20GHz|GPU=Nvidia GTX 970|user=Terg500|FPS=60|rating=Perfect|notes=Plays perfectly fine with two players and without any crashes at a constant 60 FPS. Only Smash Tour crashes due to missing Mii data but nothing of value is lost there anyway.}} | ||
{{testend}} | {{testend}} |
Revision as of 23:19, 25 April 2021
Super Smash Bros for Wii U | |
---|---|
Developer(s) | Sora Ltd., |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP December 6, 2014 NA November 21, 2014 EU November 28, 2014 AUS November 29, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Perfect |
GameIDs | Missing IDs |
See also... |
Super Smash Bros for Wii U is a non-traditional multiplayer fighting game in which the players use various attacks, techniques, and items to deal damage to their opponents and knock their opponents out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be knocked out. To assist players during battle, items sometimes appear on the battlefield if turned on, most of which represent the various video games represented in the series.
Known Issues
Stage Creator
The stage creator will give you a black game pad view.
Use the main window (also known as the TV) to draw your stage.
Triple Core Recompiler crash
The Game crashes instantly with triple-core recompiler. Since Cemu 1.22.0 you can launch the Game but It will Crash randomly.
Audio stuttering
This might happen if your system is barely maintaining full in-game speed.
A solution to this would be to increase the audio latency a tiny bit.
The Audio latency slider can be found at General Options -> Audio tab
In-game stutter
This behavior is expected due to shader and pipeline creation. It's recommended to use Async Compile to mitigate this (Options -> General Settings -> Graphics -> Async Compile)
Learn more about the feature here.
Previously known issues for older Cemu builds | ||
---|---|---|
The hand to select characters and characters showing up at stages are now working again as of cemu 1.21.1Character/Stage Specific Slowdowns
Item Spawns
Vendor-Specific Issues
Sound Problems
- Click Options and then Experimental and enable Use RDTSC - Click on Debug and then Custom Timer and set it to QPC or RDTSC Amiibos Don't Work
Stage designer mode using gamepad view with touch
|
Configuration
- This game does not require non-default settings to run properly. You can install game updates and DLCs. Optionally there are graphic packs available.
- You are required to dump account files from your Wii U to play online in Cemu, a guide to do so can be found here.
Gameplay Videos
Testing
Testing
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- Pages using DynamicPageList3 parser function
- Sora Ltd. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Perfect (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.2
- Tested on (Release): 1.5.2 (No audio)
- Tested on (Release): 1.5.3
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.5c
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2
- Tested on (Release): 1.6.3
- Tested on (Release): 1.6.4
- Tested on (Release): 1.7.0
- Tested on (Release): 1.7.0d
- Tested on (Release): 1.7.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0b
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.4
- Tested on (Release): 1.11.4b
- Tested on (Release): 1.11.5
- Tested on (Release): 1.11.6
- Tested on (Release): 1.11.6b
- Tested on (Release): 1.12.1b
- Tested on (Release): 1.12.2d
- Tested on (Release): 1.13.0f
- Tested on (Release): 1.15.0
- Tested on (Release): 1.15.0e
- Tested on (Release): 1.15.1e
- Tested on (Release): 1.15.3
- Tested on (Release): 1.19.0
- Tested on (Release): 1.20.2b
- Tested on (Release): 1.21.1
- Tested on (Release): 1.22.6c