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Taiko no Tatsujin: Atsumete Tomodachi Daisakusen: Difference between revisions
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{{testsection|1.11}} | {{testsection|1.11}} | ||
{{testline|version=1.11.0|OS=Windows 10|region=JPN|CPU=Intel i5 4210H|GPU=Nvidia Geforce GTX860M|user=Starr|FPS=50~60|rating=Playable|notes=The game runs fine.Suggestion:make sure V-sync is on.}} | {{testline|version=1.11.0|OS=Windows 10|region=JPN|CPU=Intel i5 4210H|GPU=Nvidia Geforce GTX860M|user=Starr|FPS=50~60|rating=Playable|notes=The game runs fine.Suggestion:make sure V-sync is on.}} | ||
{{testend}} | |||
{{testsection|1.12}} | |||
{{testline|version=1.12.2|OS=Windows 10|region=JPN|CPU=Intel i5 7600K|GPU=NVIDIA GeForce GTX1060 6GB|user=Ryukori|FPS=60|rating=Playable|notes=Requires an existing save file to go past the character selection screen, otherwise you end up at an infinite loading screen. I recommend turning on VSync from CEMU, otherwise you get a lot of screen tearing in faster paced songs.}} | |||
{{testend}} | {{testend}} |
Revision as of 15:13, 14 July 2018
Taiko no Tatsujin: Atsumete Tomodachi Daisakusen | |
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Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | |
Release date(s) | JP November 26, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
(game) is a (short description)
Known Issues
The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console.
Configuration
require cemuhook to skip the opening Animation.
Gameplay Vidoes
Testing
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