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Tekken Tag Tournament 2: Difference between revisions

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=== Distorted Audio ===
=== Distorted Audio ===
In-game Audio has a noticeable laggy static noise.
<s>In-game Audio has a noticeable laggy static noise.</s><br />
As of 1.10.0c in-game audio is corrected.


=== No Audio on Videos ===
=== No Audio on Videos ===
Line 25: Line 26:


=== Instant Crash ===
=== Instant Crash ===
Whenever P1 or P2/CPU tag switches normally, the game automatically crashes. however there are certain instances when tag switches actually work in exchange of heavy texture glitching on the characters.
<s>Whenever P1 or P2/CPU tag switches normally, the game automatically crashes. however there are certain instances when tag switches actually work in exchange of heavy texture glitching on the characters.</s><br />
As of 1.10.0c this doesn't crash the emulator, but the glitching is still present.


=== Vendor-Specific Issues ===
=== Vendor-Specific Issues ===
Line 34: Line 36:


== Gameplay Videos ==
== Gameplay Videos ==
{{#ev:youtube|xtqk1kNy2lY|450|inline|[https://youtu.be/xtqk1kNy2lY Tekken Tag Tournament 2 on CEMU 1.10.0c Nvidia GPU]|frame}}
{{#ev:youtube|EprJo8IQgeY|450|inline|[https://youtu.be/EprJo8IQgeY Tekken Tag Tournament 2 on CEMU 1.6.1 Nvidia GPU]|frame}}
{{#ev:youtube|EprJo8IQgeY|450|inline|[https://youtu.be/EprJo8IQgeY Tekken Tag Tournament 2 on CEMU 1.6.1 Nvidia GPU]|frame}}
{{#ev:youtube|n-wC1ztGV0Y|450|inline|[https://youtu.be/n-wC1ztGV0Y Tekken Tag Tournament 2 on CEMU 1.6.2 AMD GPU]|frame}}
{{#ev:youtube|n-wC1ztGV0Y|450|inline|[https://youtu.be/n-wC1ztGV0Y Tekken Tag Tournament 2 on CEMU 1.6.2 AMD GPU]|frame}}
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{{testsection|1.9}}
{{testsection|1.9}}
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790 @ 3.60 GHz|GPU=Nvidia GTX 1060 6GB|user=icypolaris|FPS=50-60.50|rating=Runs|notes=incorrect/invisible textures on characters, laggy audio, works well with 1v1/*2v1 on practice mode and *2v1 on arcade/ghost battles, (*P1 can perform tag assaults when the game's shader cache has been generated after repeated uses of a specific tag team and as long as the tag assault is performed perfectly/correctly), crashes when player or opponent tag switches normally (there are some instances when tag switches actually work causing heavy texture glitching), mushroom battles work as they are 1v1 only.}}
{{testline|version=1.9.1|OS=Windows 10|region=USA|CPU=Intel Core i7-4790 @ 3.60 GHz|GPU=Nvidia GTX 1060 6GB|user=icypolaris|FPS=50-60.50|rating=Runs|notes=incorrect/invisible textures on characters, laggy audio, works well with 1v1/*2v1 on practice mode and *2v1 on arcade/ghost battles, (*P1 can perform tag assaults when the game's shader cache has been generated after repeated uses of a specific tag team and as long as the tag assault is performed perfectly/correctly), crashes when player or opponent tag switches normally (there are some instances when tag switches actually work causing heavy texture glitching), mushroom battles work as they are 1v1 only.}}
{{testend}}
{{testsection|1.10}}
{{testline|version=1.10.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60|rating=Playable|notes=Corrupt textures / sometimes glitchy character switches, but do-able}}
{{testend}}
{{testend}}

Revision as of 23:14, 26 September 2017

Tekken Tag Tournament 2
Tekken-Tag-Tournament-2-Wii-U-Edition.jpg
Developer(s) Bandai Namco Games
Publisher(s) Bandai Namco Games
Series
Release date(s) JP December 8, 2012
NA November 18, 2012
EU November 30, 2012
AUS November 30, 2012
Genre(s)
Mode(s)
Input methods GamePad
Compatibility RunsRuns
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

Tekken Tag Tournament 2 is the eighth main installment in the Tekken fighting game series, originally released in Japanese arcades on September 14, 2011. It received an update, subtitled Unlimited, on March 27, 2012. A console version based on the update was released for PlayStation 3 and Xbox 360 in September 2012, accompanied by an extensive promotional campaign. It was also ported to the Wii U as one of the system's launch titles in November 2012, subtitled Wii U Edition.

Known Issues

Glitched Textures

as of 1.9.1, all stages now have the correct textures but still "warps" sometimes which appears similar to artifacting, preferably on animated objects such as loop animated people on the background. all fighter character models also have their outfits on a default grey color and also sometimes artifact.

Distorted Audio

In-game Audio has a noticeable laggy static noise.
As of 1.10.0c in-game audio is corrected.

No Audio on Videos

In-game videos (such is the intro) has no audio.

Instant Crash

Whenever P1 or P2/CPU tag switches normally, the game automatically crashes. however there are certain instances when tag switches actually work in exchange of heavy texture glitching on the characters.
As of 1.10.0c this doesn't crash the emulator, but the glitching is still present.

Vendor-Specific Issues

Some fighter character models are partially invisible on Nvidia GPUs.

Configuration

This game does not require non-default settings to run properly. however, generating the game's shader cache helps in improving it's playability.

Gameplay Videos

Tekken Tag Tournament 2 on CEMU 1.10.0c Nvidia GPU
Tekken Tag Tournament 2 on CEMU 1.6.1 Nvidia GPU
Tekken Tag Tournament 2 on CEMU 1.6.2 AMD GPU
Tekken Tag Tournament 2 on CEMU 1.6.2 Nvidia GPU
Tekken Tag Tournament 2 on CEMU 1.8.2b nVidia GPU
Tekken Tag Tournament 2 on CEMU 1.9.1 Nvidia GPU

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.0c Windows 10 EUR Intel Core i5 3320M @ 3.3GHz AMD Radeon HD 7570M Hamza N/A Unplayable Stuck on black "Loading" Screen during startup
1.4.1 Windows 10 EUR Intel Core i5 3320M @ 3.3GHz AMD Radeon HD 7570M Hamza 60 Loads Boots Now with Interpreter ONLY(Crashes With Recomiler). Then Stucks at infinite Orange loading Circle at 60FPS.
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5.2 Windows 10 EUR Intel Core i5 3320M @ 2.6GHz AMD Radeon HD 7570M Hamza 15 Loads Gets to Menu. crashes when arcade mode is selected. CPU Mode interpreter ONLY.
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 7 EUR Intel Core i7-920 Nvidia GTX970 Asper 2 Runs Bad colors
1.6.2 Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 50-60 Runs Many background objects have corrupt textures, distorted audio. Character models are rendered/visible, appears to be AMD GPU specific.
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.3d Windows 10 USA Intel Core i7-6700k Nvidia GTX 1070 Bloodhorde 30-60 Runs Corrupt textures, distorted audio, crashed during 2nd match when opponent tagged.
1.8
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.8.2b Windows 10 USA Intel Core i5 4670k @ 4.2 GHz nVidia GTX 750 Ti 2GB chriztr 60 Runs Corrupt textures, distorted audio, crashed during first stage.
1.9
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9.1 Windows 10 USA Intel Core i7-4790 @ 3.60 GHz Nvidia GTX 1060 6GB icypolaris 50-60.50 Runs incorrect/invisible textures on characters, laggy audio, works well with 1v1/*2v1 on practice mode and *2v1 on arcade/ghost battles, (*P1 can perform tag assaults when the game's shader cache has been generated after repeated uses of a specific tag team and as long as the tag assault is performed perfectly/correctly), crashes when player or opponent tag switches normally (there are some instances when tag switches actually work causing heavy texture glitching), mushroom battles work as they are 1v1 only.
1.10
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.10.0c Windows 10 USA Intel Core i5 4670k @ 4.2 GHz nVidia GTX 750 Ti 2GB chriztr 60 Playable Corrupt textures / sometimes glitchy character switches, but do-able