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| === DOWNLOAD ===
| | #REDIRECT [[Graphic packs installation and usage]] |
| Grab the latest graphic packs by [https://slashiee.github.io/cemu_graphic_packs/ going here] and clicking the '''Download Graphic Packs''' button at the top. Always delete your old graphicPacks folder contents before unpacking the new zip as old files can cause conflicts.
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| Some graphic packs need cemuhook to work. Download [https://sshnuke.net/cemuhook/ latest version here] and unpack it in your cemu installation folder.
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| === DESCRIPTIONS ===
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| ==== Essential ====
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| '''FPS++''' - Allows 100% normal game speed when below or above 30FPS. Can be used instead of fence skip because it does a better fence.
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| '''30FPS Lock''' - Enable to Lock the Vsync Frequency to 30 in order to provide 30FPS instead of going over. You can edit it for other FPS values. Disabled means 60.
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| '''LWZX Crash Workaround''' - Used to fix crashes while playing. Has no bad side effects so it should be on all times.
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| ==== Graphics ====
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| '''Resolution Packs''' - Used to bump up texture resolutions. Can increase viewing quality on any display, even if you're on 1080p, 4k will look a lot better overall. They do have hefty performance costs if your GPU is not adequate for the job. Use the 16:9 versions for ultrawide monitors. Shadows will scale to the resolution you choose, unless overridden by a Shadow Graphic Pack.
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| '''No Anti-Aliasing''' - Removes the game's anti aliasing which makes edges of 3d objects pixelated and jaggy.
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| '''FXAA''' - Blurs over the entire image to try and smooth out lower resolutions.
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| '''Regular Shadows''' - Standard resolution shadows for everything. x1 (720p) quality.
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| '''High Shadows''' - High resolution shadows for everything. x16 in quality, expect some performance loss.
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| '''[https://dbr.ee/S5yI ĹOD Bias]''' - Allows adjusting the Level of Detail bias. You can adjust the value from -16 to +16, negative values means more detail.
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| ==== Visual Mods ====
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| [https://www.reddit.com/r/cemu/comments/76wtm8/official_release_clarity_gfx/ '''Clarity'''] - A shader-based filter for color adjustments, like Reshade but without the glitches and performance hit. You can choose a preset, or change the effect variables yourself, by editing the txt file.
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| See an outdated comparison of the presets [https://www.reddit.com/r/cemu/comments/7nl5nb/clarity_preset_comparisons_noon_midnight_desert/ in this post]. Should not be used together with Contrasty.
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| '''Contrasty''' - Basically a Lite version of Clarity. Should not be used together with Clarity.
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| '''Minimalistic GUI''' - Makes most of the ui transparent and less intrusive. Work in progress. Has a separate experimental clean camera rune in a subfolder, just overwrite the files in the main folder if you want it.
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| '''Monochromia Sin City''' - Special full mod by Kiri. Everything gets black and white except some things. Try it out.
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| '''Divine Laser Beam Customizer''' - Can make their beams rainbow or different colors, or make them entirely invisible.
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| '''Glow Lights Color Mod''' - Changes the Orange and Blue colors of shrines and other stuff to be alternative colors.
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| '''[https://dbr.ee/7b8x Smooth Shrine Glow]''' - Smoothes out the pixelated edges of shrines when using higher resolution graphic packs.
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| '''Pro+ HUD''' - When using the Pro HUD in the options in-game, lets all HUD elements be turned off.
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| ==== Fixes ====
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| '''Nvidia Explosion Smoke''' - Before, smoke effects would be rotated incorrectly and flat. This fixes that.
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| '''Square Kakariko Torch Shadows Fix''' - Lightsources appear boxy when reflecting on the ground, this fixes that.
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| '''AMD-labeled Packs''' - Contain whatever fix is generally mentioned. Used for AMD GPUs.
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