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Tom Clancy's Splinter Cell: Blacklist: Difference between revisions

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{{testline|version=1.19.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-6700HQ|GPU=Nvidia GeForce 960M|user=m1s3ry|FPS=30 (menu) 20 (game)|rating=Loads|notes=The game softlocks in Vulkan after the first FMV (blackscreen). In OpenGL, once you enter the game, the fps locks at 20 and it renders nothing but the background and some HUD elements.}}
{{testline|version=1.19.2c|OS=Windows 10|region=USA|CPU=Intel Core i7-6700HQ|GPU=Nvidia GeForce 960M|user=m1s3ry|FPS=30 (menu) 20 (game)|rating=Loads|notes=The game softlocks in Vulkan after the first FMV (blackscreen). In OpenGL, once you enter the game, the fps locks at 20 and it renders nothing but the background and some HUD elements.}}
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{{testend}}
{{testsection|version=1.26}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc -->
{{testline|version=1.26.2f|OS=Windows 10|region=USA|CPU=Ryzen 3700x|GPU=Nvidia RTX 3070|user=Niko|FPS=30|rating=Loads|notes=Both GL and Vulkan, solid 30fps, menus work, gameplay is just the skybox and UI.}}
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{{testend}}

Latest revision as of 04:55, 17 March 2022

Tom Clancy's Splinter Cell: Blacklist
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Developer(s) Ubisoft Toronto
Publisher(s) Ubisoft
Series
Release date(s) JP September 5, 2013
NA August 20, 2013
PAL August 23, 2013
Genre(s)
Mode(s)
Input methods Gamepad
Compatibility LoadsLoads
GameIDs Missing IDs
See also...

Search Google
Wikipedia page

Tom Clancy's Splinter Cell: Blacklist is a third person stealth-action game developed by Ubisoft Toronto and published by Ubisoft. The game was released for Wii U, as well as Windows, PS3 and Xbox 460 on August 2013. It's the 6th main entry in the long running Splinter Cell franchise, and the first that didn't have Michael Ironside performing as Sam Fisher, due to health problems. Despite some negative opinion due to the change in voice actors (at the time, Ironside's health problems weren't public) and some sequences that forced the player to be aggresive, the game is highly regarded and thought to be one of the finest games in the franchise.

Known Issues

  • Vulkan - Softlocks before entering ingame
  • OpenGL - The game renders nothing when playing, save for some HUD elements and the background

Configuration

Gameplay Videos

VideoService "service" not recognized. ORs VideoService "[service]" not recognized.

Testing

Testing
[version]
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.19
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.19.2c Windows 10 USA Intel Core i7-6700HQ Nvidia GeForce 960M m1s3ry 30 (menu) 20 (game) Loads The game softlocks in Vulkan after the first FMV (blackscreen). In OpenGL, once you enter the game, the fps locks at 20 and it renders nothing but the background and some HUD elements.
1.26
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.26.2f Windows 10 USA Ryzen 3700x Nvidia RTX 3070 Niko 30 Loads Both GL and Vulkan, solid 30fps, menus work, gameplay is just the skybox and UI.