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Release 1.16.1

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Changelog

# Cemu detailed changelog for 1.16.1
# Patreon release date: 2019-12-27
# Public release date:  2020-01-03

general: Online mode can only be enabled if all required files are dumped
general: The DLC migration assistent will now also detect if DLC is installed in multiple redundant locations
general: Fixed an issue where clicking the background of the shader loading screen would hide the status info (#224)
general: Fixed a typo in the UI (#230)
general: Updated language files

Vulkan: Various optimizations
         - Avoid redundant calls to vkCmdBindDescriptorSets
         - Accelerated u32 index decoding by using AVX2 if supported by CPU
         - Avoid unnecessary checks if states were not modified by any PM4 commands since previous drawcall

Vulkan: Fixed a bug where the renderer would use the wrong graphics pipeline, leading to driver crashes or graphical corruptions
Vulkan: Cemu will only use vkvalidation/ as validation layer path (VK_LAYER_PATH) if vkvalidation/VkLayer_khronos_validation.dll exists
Vulkan: Minor additions to logging to help troubleshoot Vulkan issues

Note:
(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/

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