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140: Difference between revisions
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{{testsection|1.15}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --> | {{testsection|1.15}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --> | ||
{{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770k|GPU=Nvidia GTX 1060 6Gb|user=Slade1972|FPS=60|rating=Runs|notes=Game runs perfectly for the first chapter, then issues with sprite collision cause the second chapter to be unplayable. No graphic glitches, audio problems noted. Stable at 60FPS. CPU Mode Single Core Recompiler (fast). GPU buffer cache accuracy must be set to High. }} | {{testline|version=1.15.10|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770k|GPU=Nvidia GTX 1060 6Gb|user=Slade1972|FPS=60|rating=Runs|notes=Game runs perfectly for the first chapter, then issues with sprite collision cause the second chapter to be unplayable. No graphic glitches, audio problems noted. Stable at 60FPS. CPU Mode Single Core Recompiler (fast). GPU buffer cache accuracy must be set to High. }} | ||
{{testend}} | |||
{{testsection|1.20}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --> | |||
{{testline|version=1.20.0|OS=Windows 10|region=US|CPU=AMD Ryzen 5 3600|GPU=Nvidia GTX 1060 6Gb|user=zkdr|FPS=60|rating=Runs|notes=Runs until you reach the part in the game where you shoot a laser into the large static circle above, which is about 5 minutes into the game (if that). CEMU Compat lists this as "Perfect". }} | |||
{{testend}} | {{testend}} |
Revision as of 02:14, 31 July 2020
140 | |
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Developer(s) | Carlsen Games, |
Publisher(s) | Double Fine Productions |
Release date(s) | NA September 1, 2016 PAL September 1, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
140 is a platform game independently developed by Jeppe Carlsen. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player manipulates their avatar, a character that can take on several basic geometric shapes, through levels in time to the music. The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, while the game was released on Xbox One on August 30, 2016, and on PlayStation 4, PlayStation Vita, and Wii U on September 1, 2016, with the Nintendo 3DS version being released at a later date.
Known Issues
Cemu 1.15.10
- The first chapter works perfectly, however there is an issue with sprite collision on the second chapter that prevents continued play.
Configuration
GPU buffer cache accuracy must be set to "High" to avoid graphic glitches.
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Carlsen Games (Developer)
- Double Fine Productions (Publisher)
- North America (Release region)
- Europe (Release region)
- 2016 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.8.0b
- Tested on (Release): 1.15.10
- Tested on (Release): 1.20.0