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Donkey Kong 64: Difference between revisions
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(→Testing: Add test info for 1.26.2f) |
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{{testline|version=1.17.0d|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=20|rating=Runs|notes=Mode Vulkan crashes immediately. OpenGL runs slowly}} | {{testline|version=1.17.0d|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=20|rating=Runs|notes=Mode Vulkan crashes immediately. OpenGL runs slowly}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.26}} | |||
{{testline|version=1.26.2f|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 2600|GPU=Nvidia GTX 1080 Ti|user=[[User:Imaginationac|Imaginationac]]|FPS=30|rating=Runs|notes=Soft locked. Analog stick input is registered regardless of controller configuration. Cannot progress from main menu.}} | |||
{{testend}} | {{testend}} |
Latest revision as of 06:36, 15 August 2022
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Type | Virtual Console |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
(game) is a (short description)
Known Issues
No audio - fixed as of Cemu 1.17.0d
Crashes after 10 hours it happens on n64 and wii u
Configuration
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.
Gameplay Videos
VideoService "service" not recognized. OR VideoService "[service]" not recognized.
Testing
Testing | |||||||||||||||||||||||||||
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