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Donkey Kong 64: Difference between revisions
From Cemu Wiki
PickleRick! (talk | contribs) No edit summary |
PickleRick! (talk | contribs) No edit summary |
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== Known Issues == | == Known Issues == | ||
No audio | No audio - fixed as of Cemu 1.17.0d | ||
== Configuration == | == Configuration == | ||
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== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection| | {{testsection|1.17}} | ||
{{testline|version=1.17.0d|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=20|rating=Runs|notes=Mode Vulkan crashes immediately. OpenGL runs slowly}} | |||
{{ | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 20:42, 26 January 2020
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Error creating thumbnail: File missing | |
Type | Virtual Console |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
(game) is a (short description)
Known Issues
No audio - fixed as of Cemu 1.17.0d
Configuration
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.
Gameplay Videos
VideoService "service" not recognized. OR VideoService "[service]" not recognized.
Testing
Testing | |||||||||||||||||||||||||||
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