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Mario Kart 64: Difference between revisions
From Cemu Wiki
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== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection| | {{testsection|1.11.1}} | ||
{{testline|version=1.11.1|OS=Windows 10 x64|region=US|CPU=AMD Ryzen 7 1700X @ 3.40 GHz|GPU=AMD RX 480|user=EDave|FPS=30|rating=Playable|notes=No sounds. Flickering images.}} | |||
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{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 14:50, 10 December 2017
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Error creating thumbnail: File missing | |
Type | Virtual Console |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
(game) is a (short description)
Known Issues
- No audio
Flickering textures
- This gets worse the lower "GPU buffer cache accuracy" is set, but even on the highest setting, the text in the score screen at the end of a race and the points on the minimap during the race are flickering.
Configuration
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.
Gameplay Videos
Testing
Testing | |||||||||||||||||||||||||||
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