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Mario Kart 64: Difference between revisions
From Cemu Wiki
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== Known Issues == | == Known Issues == | ||
No audio | * No audio | ||
=== Flickering textures === | |||
* This gets worse the lower "GPU buffer cache accuracy" is set, but even on the highest setting, the text in the score screen at the end of a race and the points on the minimap during the race are flickering. | |||
== Configuration == | == Configuration == |
Revision as of 14:26, 10 December 2017
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Type | Virtual Console |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
(game) is a (short description)
Known Issues
- No audio
Flickering textures
- This gets worse the lower "GPU buffer cache accuracy" is set, but even on the highest setting, the text in the score screen at the end of a race and the points on the minimap during the race are flickering.
Configuration
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.
Gameplay Videos
Testing
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