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Mighty No. 9: Difference between revisions
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== Known Issues == | == Known Issues == | ||
'''The game goes into an infinite loading loop after selecting difficulty.''' | |||
This is because the game connects to Nintendo at start to validate title Oauth, players can install their official nintendo account data by dumping it from their original console following the instructions at [[Tutorial:Online_Play]] | |||
== Configuration == | == Configuration == |
Latest revision as of 22:09, 24 June 2023
Mighty No. 9 | |
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Developer(s) | Comcept |
Publisher(s) | Deep Silver |
Release date(s) | JP June 21, 2016 NA June 21, 2016 PAL June 24, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Loads |
GameIDs | Missing IDs |
See also... |
In a world of advanced robotic engineering, nine robot siblings known as the "Mighty Numbers" rule in the Battle Colosseum. But when a sudden act of cyber terror turns the battle robots into rampaging menaces, it's up to Beck, the lone member of the team unaffected by the virus to save the future of humanity!
Known Issues
The game goes into an infinite loading loop after selecting difficulty.
This is because the game connects to Nintendo at start to validate title Oauth, players can install their official nintendo account data by dumping it from their original console following the instructions at Tutorial:Online_Play
Configuration
Gameplay Videos
Testing
Testing | |||||||||||||||||||||||||||
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Categories:
- Pages using DynamicPageList3 parser function
- Comcept (Developer)
- Deep Silver (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2016 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Loads (Rating)
- List of games
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.15.10