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Wii Fit U: Difference between revisions
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|title = Wii Fit U | |title = Wii Fit U | ||
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|image = [[File:Wii Fit U. | |image = [[File:Wii Fit U.png]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --> | ||
|developer = Nintendo | |developer = Nintendo | ||
|publisher = Nintendo | |publisher = Nintendo |
Revision as of 06:41, 20 August 2021
Wii Fit U | |
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Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Release date(s) | JP October 31, 2013 NA November 1, 2013 PAL November 1, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | Gamepad |
Compatibility | Unplayable |
GameIDs | Missing IDs |
See also... |
Wii Fit U (Japanese: WiiフィットU Hepburn: Wī Fitto Yū) is an exergaming video game developed by Nintendo for the Wii U console, and is the successor to the Wii games Wii Fit and Wii Fit Plus. Wii Fit U utilizes both the Wii Balance Board and the Wii U GamePad in gameplay, and is bundled with the newly introduced Fit Meter, an activity meter accessory. It was released in Japan on October 31, 2013,[2] followed by North America and Europe one day later.
Known Issues
Crash on startup
- Go to CPU -> Mode and select "Single core interpreter" to play the game.
You need a Wii Balance Board and a Wiimote
- There things aren't emulated yet.
The game crashes after you create a save file
- There is currently no fix for that.
Configuration
- CPU -> Mode and select "Single core interpreter" to play the game.
Testing
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