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User contributions for Serfrost
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30 January 2021
- 05:2205:22, 30 January 2021 diff hist −2 The Legend of Zelda: Breath of the Wild →Testing
- 05:2105:21, 30 January 2021 diff hist +3 The Legend of Zelda: Breath of the Wild →Testing
- 05:1905:19, 30 January 2021 diff hist +63 The Legend of Zelda: Breath of the Wild →Testing
28 January 2021
- 12:3112:31, 28 January 2021 diff hist −43 The Legend of Zelda: Breath of the Wild →Use FPS++
- 12:2812:28, 28 January 2021 diff hist +116 The Legend of Zelda: Breath of the Wild →Testing
- 12:2112:21, 28 January 2021 diff hist −12 The Legend of Zelda: Breath of the Wild →Testing
- 12:2012:20, 28 January 2021 diff hist +576 The Legend of Zelda: Breath of the Wild No edit summary
- 12:1112:11, 28 January 2021 diff hist +55 The Legend of Zelda: Breath of the Wild →Testing
- 12:0812:08, 28 January 2021 diff hist +32 The Legend of Zelda: Breath of the Wild →UPDATES
- 12:0512:05, 28 January 2021 diff hist −2,149 The Legend of Zelda: Breath of the Wild →Configuration
- 12:0112:01, 28 January 2021 diff hist +421 The Legend of Zelda: Breath of the Wild →OpenGL-specific Issues
- 12:0012:00, 28 January 2021 diff hist −421 The Legend of Zelda: Breath of the Wild →Issues solved Updating Software, Upgrading Hardware, or Updating the Game
- 11:5911:59, 28 January 2021 diff hist −256 The Legend of Zelda: Breath of the Wild →Vulkan-specific Issues
- 11:5711:57, 28 January 2021 diff hist +348 The Legend of Zelda: Breath of the Wild →OpenGL-specific Issues
- 11:5711:57, 28 January 2021 diff hist −344 The Legend of Zelda: Breath of the Wild →Milk/White Water or Rainbow/Skittle/Confetti Texture Glitching
- 11:5611:56, 28 January 2021 diff hist +377 The Legend of Zelda: Breath of the Wild →OpenGL-specific Issues
- 11:5611:56, 28 January 2021 diff hist −377 The Legend of Zelda: Breath of the Wild →Excessive amount of RAM used for shader cache on Intel/NVIDIA GPUs
- 11:5611:56, 28 January 2021 diff hist +4 The Legend of Zelda: Breath of the Wild →Excessive amount of RAM used for shader cache on Intel/NVIDIA GPUs
- 11:5611:56, 28 January 2021 diff hist +9 The Legend of Zelda: Breath of the Wild →Milk/White Water or Rainbow/Skittle/Confetti Texture Glitching
- 11:5511:55, 28 January 2021 diff hist +21 The Legend of Zelda: Breath of the Wild →"Milk water", "Rainbow/Confetti textures"
- 11:5311:53, 28 January 2021 diff hist +16 The Legend of Zelda: Breath of the Wild No edit summary
- 11:4911:49, 28 January 2021 diff hist +12 The Legend of Zelda: Breath of the Wild →OpenGL-specific Issues
- 11:4911:49, 28 January 2021 diff hist +10 The Legend of Zelda: Breath of the Wild →Vulkan-only issues
- 11:4811:48, 28 January 2021 diff hist 0 The Legend of Zelda: Breath of the Wild →Vulkan & OpenGL issues
- 11:4811:48, 28 January 2021 diff hist −58 The Legend of Zelda: Breath of the Wild →Issues solved only by updating software or upgrading hardware or updating the game
- 11:4411:44, 28 January 2021 diff hist +73 The Legend of Zelda: Breath of the Wild →Clouds oriented vertically instead of horizontally on Nvidia
- 11:4311:43, 28 January 2021 diff hist +4 The Legend of Zelda: Breath of the Wild →OpenGL-only issues
- 11:4111:41, 28 January 2021 diff hist −179 The Legend of Zelda: Breath of the Wild →Explosion smoke effects not rendered correctly on NVIDIA GPUs
- 11:4011:40, 28 January 2021 diff hist +3 The Legend of Zelda: Breath of the Wild →Clouds oriented vertically instead of horizontally on Nvidia
- 11:4011:40, 28 January 2021 diff hist +29 The Legend of Zelda: Breath of the Wild →Sky not rendered correctly on NVIDIA GPUs
- 11:3811:38, 28 January 2021 diff hist +20 The Legend of Zelda: Breath of the Wild →Outdated or corrupt software issues
- 11:3711:37, 28 January 2021 diff hist −25 The Legend of Zelda: Breath of the Wild →"Milk water", "Rainbow/Confetti textures", and random game crashes
- 11:3511:35, 28 January 2021 diff hist 0 The Legend of Zelda: Breath of the Wild →List of all documented issues caused by FPS++
- 11:3411:34, 28 January 2021 diff hist +2 The Legend of Zelda: Breath of the Wild →Performance / FPS Problems
- 11:3411:34, 28 January 2021 diff hist −87 The Legend of Zelda: Breath of the Wild →FPS issues
- 11:2911:29, 28 January 2021 diff hist +37 The Legend of Zelda: Breath of the Wild →Solution: Make sure your game is updated
- 11:2711:27, 28 January 2021 diff hist −8 The Legend of Zelda: Breath of the Wild →Solution: Use FPS++
- 11:2711:27, 28 January 2021 diff hist −325 The Legend of Zelda: Breath of the Wild →Solution: Run a multicore recompiler
- 11:2611:26, 28 January 2021 diff hist −31 The Legend of Zelda: Breath of the Wild →Other solutions to low FPS
- 11:2411:24, 28 January 2021 diff hist −113 The Legend of Zelda: Breath of the Wild →Drifting particles
- 11:2311:23, 28 January 2021 diff hist +23 The Legend of Zelda: Breath of the Wild →Excessive amount of RAM used for shader cache on NVIDIA & Intel GPUs
- 11:2111:21, 28 January 2021 diff hist +44 The Legend of Zelda: Breath of the Wild →Issues solved only by updating software or upgrading hardware or updating the game
- 11:1911:19, 28 January 2021 diff hist +1 The Legend of Zelda: Breath of the Wild →"Milk water", "Rainbow/Confetti textures", and random game crashes
- 11:1811:18, 28 January 2021 diff hist +5 The Legend of Zelda: Breath of the Wild →Outdated or corrupt software issues
- 11:1711:17, 28 January 2021 diff hist −241 The Legend of Zelda: Breath of the Wild →"Milk water", "Rainbow/Confetti textures", and random game crashes
- 11:1611:16, 28 January 2021 diff hist +519 The Legend of Zelda: Breath of the Wild →Issues arising by using FPS++ or static FPS++
- 10:5310:53, 28 January 2021 diff hist +2 The Legend of Zelda: Breath of the Wild →Current FPS++ issues (not fixed, unresolved)
- 10:5310:53, 28 January 2021 diff hist +33 The Legend of Zelda: Breath of the Wild →Main issues
- 10:5310:53, 28 January 2021 diff hist +24 The Legend of Zelda: Breath of the Wild →Previous FPS++ issues now fixed
- 10:5210:52, 28 January 2021 diff hist −269 The Legend of Zelda: Breath of the Wild →Possible issues: