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Release 1.7.0: Difference between revisions
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GX2: Fixed a bug where alpha-test related registers where incorrectly handled for shaders read from the shader cache | GX2: Fixed a bug where alpha-test related registers where incorrectly handled for shaders read from the shader cache | ||
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[http://cemu.info/changelog/cemu_1_7_0.txt] | |||
[http://cemu.info/releases/cemu_1.7.0.zip Download Cemu 1.7.0]<br /> | |||
[http://cemu.info/changelog/cemu_1_7_0.txt Changelog source] | |||
[[Category:Changelog|1.7.0]] | [[Category:Changelog|1.7.0]] |
Latest revision as of 12:41, 2 August 2020
Changelog
# New in 1.7.0d (public release): GX2: Fixed a bug that sometimes caused Cemu to crash while caching large shaders # New in 1.7.0b/c: GX2: Minor graphic pack related bug fixes GX2: Fixed a rare bug which could cause textures to get corrupted # New in 1.7.0: GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator) GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions. GX2: Fixed a bug where alpha-test related registers where incorrectly handled for shaders read from the shader cache