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Release 1.7.0: Difference between revisions

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# New in 1.7.0d (public release):
GX2: Fixed a bug that sometimes caused Cemu to crash while caching large shaders
# New in 1.7.0b/c:
GX2: Minor graphic pack related bug fixes
GX2: Fixed a rare bug which could cause textures to get corrupted
# New in 1.7.0:
GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator)
GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator)
GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions.
GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions.

Revision as of 23:31, 14 March 2017

Changelog

Preview
# New in 1.7.0d (public release):

GX2: Fixed a bug that sometimes caused Cemu to crash while caching large shaders

# New in 1.7.0b/c:

GX2: Minor graphic pack related bug fixes
GX2: Fixed a rare bug which could cause textures to get corrupted

# New in 1.7.0:

GX2: Added support for customizable graphics via 'Graphic packs' (alias graphic modding support built into the emulator)
GX2: Overhauled shader cache. Shader cache files can now be transferred between different PCs and remain compatible across future Cemu versions.
GX2: Fixed a bug where alpha-test related registers where incorrectly handled for shaders read from the shader cache

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