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Serfrosts Cemu Setup Guide: Difference between revisions
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= '''<big>Cemu's Recommended Settings</big>''' = | = '''<big>Cemu's Recommended Settings</big>''' = | ||
{| | {{cot|1=Prerequisites|left=yes}} | ||
=='''Prerequisites'''== | |||
<br> | <br> | ||
:* '''Extract CEMU to a Proper Destination''' | :* '''Extract CEMU to a Proper Destination''' | ||
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{{cot|1=Cemu's Properties Settings|left=yes}} | {{cot|1=Cemu's Properties Settings|left=yes}} | ||
=='''Cemu's Properties Settings'''== | |||
:Open the folder, right-click on <code>Cemu.exe -> Properties -> Compatibility</code> | |||
:If available, enable the option resembling:<br> | |||
::<code>Change high DPI settings</code> | |||
::<code>Override high DPI scaling behavior. Scaling performed by: Application</code> | |||
:*If available, enable <code>Disable fullscreen optimizations</code> | |||
:*Lastly, enable <code>Run this program as an administrator</code> (This is to ensure you have full permissions.) | |||
:*<code>Apply</code>, then click <code>OK</code>. | |||
{{cob}} | {{cob}} | ||
{{cot|1=GPU Settings|left=yes}} | {{cot|1=GPU Settings|left=yes}} | ||
{{cot|1=Recommended iGPU Settings|left=yes}} | |||
Integrated Graphics are highly advised against for emulation as they do not often meet MANY requirements. | |||
:{| class="wikitable" | :{| class="wikitable" | ||
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|- | |- | ||
|} | |} | ||
{{cob}} | |||
{{cot|1=Recommended Nvidia Control Panel Settings|left=yes}} | |||
Recommended Nvidia Control Panel settings - | |||
[[File:Nvctrlpanel1.png|450px]] [[File:Nvctrlpanel2.png|450px]] [[File:Nvctrlpanel3.png|450px]] | |||
Alternatively for more options, download Nvidia Profile Inspector -https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts | |||
Open Nvidia Profile Inspector and create a new Profile for CEMU. Attach the CEMU .exe to the profile. | |||
Make your changes and Apply. Cemu must be restarted before changes can take effect. | |||
[[File:Nvprofileinspector.png|750px]] | |||
<small><small>Credit to xElite_V/Carl for provided images.</small></small> | |||
{{cob}} | |||
{{cot|1=Recommended AMD Radeon Settings|left=yes}} | |||
'''[[Serfrosts_Cemu_Setup_Guide#Cemu.27s_Recommended_Settings|[ Click here to return to CEMU's Recommended Settings ] (Top)]]''' | |||
Recommended Radeon Settings and graphic profile - | |||
[[File:Amdrs1.png]] | |||
[[File:Amdrs2.png]] | |||
{{cob}} | |||
{{cob}} | {{cob}} | ||
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:::* Recommended: '''1ms or Highest''' | :::* Recommended: '''1ms or Highest''' | ||
:::: <code>(Seeing a performance difference is unlikely, but you can test in-game.)</code> | :::: <code>(Seeing a performance difference is unlikely, but you can test in-game.)</code> | ||
{{cob}} | {{cob}} | ||
= ''' | = '''CEMU's Requirements?''' = | ||
{| | {{cot|1=CPU|left=yes}} | ||
| | |||
=='''CPU'''== | |||
We recommend INTEL or AMD Ryzen series Processors. Generally speaking for Breath of the Wild and almost any CPU, you want to be over 4.0GHz. | We recommend INTEL or AMD Ryzen series Processors. Generally speaking for Breath of the Wild and almost any CPU, you want to be over 4.0GHz. | ||
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|- | |- | ||
|} | |} | ||
{{cob}} | {{cob}} | ||
{{cot|1=RAM|left=yes}} | {{cot|1=RAM|left=yes}} | ||
=='''RAM'''== | |||
We recommend at least 8GB RAM for most games, but preferably 16GB+. | We recommend at least 8GB RAM for most games, but preferably 16GB+. | ||
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Alternatively, some users suggest to have a custom size of .5 times your physical RAM as <code>Initial size(MB)</code> and 1.5 times your physical RAM as <code>Maximum size(MB)</code>. Research is highly recommended before changing your pagefile settings. | Alternatively, some users suggest to have a custom size of .5 times your physical RAM as <code>Initial size(MB)</code> and 1.5 times your physical RAM as <code>Maximum size(MB)</code>. Research is highly recommended before changing your pagefile settings. | ||
{{cob}} | {{cob}} | ||
{{cot|1=GPU|left=yes}} | {{cot|1=GPU|left=yes}} | ||
=='''GPU'''== | |||
'''NVIDIA GPUs''' are recommended; they can take some strain off of your CPU and have better performance through threaded optimization/OGL multi-threading when under heavy CPU workloads. | '''NVIDIA GPUs''' are recommended; they can take some strain off of your CPU and have better performance through threaded optimization/OGL multi-threading when under heavy CPU workloads. | ||
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We recommend anything in range of a NVIDIA GTX 600 or AMD HD 7000 series or above. | We recommend anything in range of a NVIDIA GTX 600 or AMD HD 7000 series or above. | ||
|} | |} | ||
{{cob}} | {{cob}} | ||
= '''Downloading & Updating CEMU''' = | = '''Downloading & Updating CEMU''' = | ||
{| | {{cot|1=Setup|left=yes}} | ||
=='''Setup'''== | |||
Download Cemu from http://cemu.info/ and extract to a folder in one of these locations: | Download Cemu from http://cemu.info/ and extract to a folder in one of these locations: | ||
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'''Do NOT put it in your Program Files or other system directories, Cemu will lack file permissions!'''** | '''Do NOT put it in your Program Files or other system directories, Cemu will lack file permissions!'''** | ||
: | :Open the folder, right-click on <code>Cemu.exe -> Properties -> Compatibility</code> | ||
: | :If available, enable the option resembling:<br> | ||
::<code>Change high DPI settings</code> | ::<code>Change high DPI settings</code> | ||
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:*<code>Apply</code>, then click <code>OK</code>. | :*<code>Apply</code>, then click <code>OK</code>. | ||
== '''Updating''' == | {{cob}} | ||
{{cot|1=Updating|left=yes}} | |||
=='''Updating'''== | |||
Updating Cemu is simple, just download it normally and then replace <code>Cemu.exe</code> within its folder. | Updating Cemu is simple, just download it normally and then replace <code>Cemu.exe</code> within its folder. | ||
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:*Deleting your <code>Precompiled shaderCache</code> will require you to wait for a longer period when launching a game for the first launch. | :*Deleting your <code>Precompiled shaderCache</code> will require you to wait for a longer period when launching a game for the first launch. | ||
{{cob}} | |||
= | {{cot|1=Older CEMU Versions|left=yes}} | ||
=='''Archive of Cemu Releases'''== | |||
You can copy the download link from Cemu's download page, paste into your URL bar, and edit the version number to point to the version you wish to download. | |||
:*Choosing of a/b/c/d+ versions not available for download while using this method. | |||
{{cob}} | |||
{ | |||
{ | |||
= '''Cemuhook''' = | = '''Cemuhook''' = | ||
{| | {{cot|1=Cemuhook Download & Info|left=yes}} | ||
| | |||
Download Cemuhook by Rajkosto from: https://sshnuke.net/cemuhook/ | Download Cemuhook by Rajkosto from: https://sshnuke.net/cemuhook/ | ||
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::* Lets you play games in fast-forward or slow-motion mode under Debug. | ::* Lets you play games in fast-forward or slow-motion mode under Debug. | ||
{{cob}} | |||
{{cot|1=Motion Controls|left=yes}} | |||
== '''Motion Controls''' == | == '''Motion Controls''' == | ||
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| Motion Controls with '''iOS devices''' (iPhones, iPads, etc) No App Installation Requirement: [https://www.reddit.com/r/cemu/comments/7o4oyh/use_iphone_gyro_in_cemu_without_installing/ Click Here] | | Motion Controls with '''iOS devices''' (iPhones, iPads, etc) No App Installation Requirement: [https://www.reddit.com/r/cemu/comments/7o4oyh/use_iphone_gyro_in_cemu_without_installing/ Click Here] | ||
|} | |} | ||
</ | |||
|} | {{cob}} | ||
= '''Obtaining Games, Online Mode, and Online Local Co-op''' = | |||
{{cot|1=Dumping Wii U Games|left=yes}} | |||
=='''Preparation'''== | |||
A tutorial for dumping Games, Updates, and DLC is located here: [http://compat.cemu.info/wiki/Getting_Started#Dumping_game_files Click Here] | |||
After dumping your games we suggest converting them to Loadiine (RPX) format with UWizard. Title Keys required! | |||
'''We do not support any other means of obtaining copyrighted content!''' | |||
{{cob}} | |||
{{cot|1=Online Mode|left=yes}} | |||
=='''Online Play'''== | |||
This requires Cemu 1.11.1 or newer. | |||
Currently supports Smash Bros, Mario Kart 8, Splatoon, Super Mario Maker, and others. | |||
To connect online you'll require your Wii U with Homebrew, and a way to dump files from your Wii U NAND onto your SD Card. | |||
Follow this guide from Flocker [http://compat.cemu.info/wiki/Tutorial:Online_Play Click Here] | |||
{{cob}} | |||
{{cot|1=Online Local Co-op|left=yes}} | |||
=='''Parsec'''== | |||
Check out this thread and video to get started; decent internet connection recommended. [https://www.reddit.com/r/cemu/comments/6seqp4/how_to_play_local_coop_wii_u_games_online_with/ [Click Here<nowiki>]</nowiki>] | |||
{{cob}} | |||
='''Updating Games & adding DLC'''= | |||
{{cot|1=Easy Mode|left=yes}} | |||
== Easy Mode == | |||
<code>[File > Install game update or DLC]</code> | |||
With the Update and/or DLC in decrypted/unpacked RPX format (Loadiine Format / 3 separate folders,) use this option and navigate to the <code>Meta folder</code>. | |||
Open the <code>Meta.xml</code> either the Update and CEMU will move the files where they need to be. Repeat the method to do the same for DLC. | |||
{{cob}} | |||
{{cot|1=Manual Mode|left=yes}} | |||
== Manual Mode == | |||
Adding updates to the right directory - [http://compat.cemu.info/wiki/Tutorial:How_to_update_a_game Click Here] | |||
Adding the DLC to the right directory - [http://compat.cemu.info/wiki/Tutorial:How_to_install_a_DLC Click Here] | |||
{{cob}} | |||
= '''Graphic Packs''' = | = '''Graphic Packs''' = | ||
{| | {{cot|1=Downloads|left=yes}} | ||
| | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|- | |- | ||
|} | |} | ||
{{cob}} | |||
{{cot|1=[BotW] 1.14.0 Graphic Pack Descriptions|left=yes}} | |||
= '''[BotW] Graphic Pack Descriptions''' = | = '''[BotW] Graphic Pack Descriptions''' = | ||
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::* '''NVIDIA Explosion Smoke''' | ::* '''NVIDIA Explosion Smoke''' | ||
:::: <code>Before, smoke effects would be rotated incorrectly and flat. This fixes that.</code> | :::: <code>Before, smoke effects would be rotated incorrectly and flat. This fixes that.</code> | ||
{{cob}} | |||
= '''ShaderCache''' = | |||
{{cot|1=What is shaderCache?|left=yes}} | |||
Transferable shaders are dumped Wii U shaders + some render state info. It's the raw input needed for shader translation and can be transferred across different computers to different Cemu installations. | |||
{| class="wikitable" | |||
|- | |||
| '''<big>Download links are prohibited.</big>''' | |||
< | |||
|} | |} | ||
Transferable ShaderCache becomes Precompiled ShaderCache once you load the game. Precompiled shadercache is an extra cache layer to speed up shader cache loading. | |||
Each time you encounter a new effect or piece of environment in a game you will freeze temporarily and it will save those shaders into your Precompiled and Transferable Cache. You should not freeze again after encountering that shader. | |||
Transferable ShaderCaches are stored as <code>.bin files</code>in <code>\Cemu\shaderCache\transferable</code> while Precompiled Shadercaches are stored in <code>\Cemu\shaderCache\precompiled</code>. These files are named to match the RPX hash of a title and is displayed in Cemu's titlebar when a game is loaded. Conventional shaders have an additional <code>_J</code> suffix | |||
{ | {{cob}} | ||
{{cot|1=Is there any benefit to building your own?|left=yes}} | |||
You will be able to ensure there is not any duplicate cache data from Breath of the Wild (if you make your own,) as the Game Update from 1.3.1 to 1.4.0 invalidated caches; (Transferrable Cache that was made collectively with both -/1.3.1 and 1.4.0/+, together, will contain duplicates that will not be detected by Cemu or Nosklo's tool, effectively bloating your RAM). Non-bloated cache for Breath of the wild should be roughly 9650 shaders. All other known games should be fine and should not experience this problem. | |||
[ | The majority of caches you can find online will be accompanied by errors you won't be able to fix without Nosklo's Shader Utilities tool; '''[https://github.com/nosklo/cemu_utils/releases/download/4/shaderutils_exe_v4_win64.7z Download]''' - You can find the corrupt shaders when viewing your log.txt within Cemu's folder after loading the game in the emulator, reaching the title screen. "Open" and then "Unpack" the Transferrable Cache with the tool, remove the shaders named in log.txt, then select "Open" again within the tool and repack the cache by selecting all of the singular extracted shaders at the same time. Replace your older cache that was corrupt. Test the cache again by loading the game and checking log.txt once more. | ||
Additionally, it's likely you will have to rename the cache to match the name your game requires, as when people merge Games + Updates together, it changes the Cache ID. The required ID can be found in log.txt and/or in Cemu's window title bar after the game has been loaded. | |||
''' | {| class="wikitable" | ||
< | |- | ||
| '''Note 1:''' Older Transferable ShaderCaches from pre-1.8.0 will not work with newer Cemu versions. | |||
|- | |||
| '''Note 2:''' (Not Recommended!) As of Cemu 1.11.6 Conventional Shaders from pre-1.8.0 have been reintroduced, and can be enabled by disabling <code>Use separable shaders</code> Options > General Options. | |||
|} | |} | ||
= '''Extra''' = | = '''Extra''' = | ||
{| | {{cot|1=Laptops with Dual Graphics|left=yes}} | ||
| | |||
== '''Laptops with Dual Graphic Cards''' == | == '''Laptops with Dual Graphic Cards''' == | ||
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AMD Users: If you know how to change this setting for AMD users, please shoot me a message on Discord so I can add it here. Serfrost#7643 | AMD Users: If you know how to change this setting for AMD users, please shoot me a message on Discord so I can add it here. Serfrost#7643 | ||
{{cob}} | |||
{{cot|1=AMD Users + Linux (Better Performance)|left=yes}} | |||
== '''AMD Users + Linux (Better Performance)''' == | == '''AMD Users + Linux (Better Performance)''' == | ||
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:Further support for Linux related questions can all be discussed within our Official Discord in the #Linux channel. | :Further support for Linux related questions can all be discussed within our Official Discord in the #Linux channel. | ||
{{cob}} | |||
{{cot|1=Vulkan Support?|left=yes}} | |||
== '''Vulkan Support?''' == | == '''Vulkan Support?''' == | ||
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:Further information regarding Vulkan can be found by searching Cemu's Discord: Search <code>from: Exzap#0700 has: vulkan</code> | :Further information regarding Vulkan can be found by searching Cemu's Discord: Search <code>from: Exzap#0700 has: vulkan</code> | ||
{{cob}} | |||
{{cot|1=Gamecube Controller Support?|left=yes}} | |||
== '''Gamecube Controller Support?''' == | == '''Gamecube Controller Support?''' == | ||
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Exzap and Petergov plan to add native support for the Official Wii U Gamecube Adapter at some point. | Exzap and Petergov plan to add native support for the Official Wii U Gamecube Adapter at some point. | ||
{{cob}} | |||
{{cot|1=Windows PC Optimizations|left=yes}} | |||
== '''Windows PC Optimizations''' == | == '''Windows PC Optimizations''' == | ||
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<code>Win Key + R --> %localappdata%</code> | <code>Win Key + R --> %localappdata%</code> | ||
|} | |} | ||
{{cob}} | |||
{{cot|1=GPU Drivers - Updates, Downgrades, and Corruption|left=yes}} | |||
== '''GPU Driver Updates & Downgrades, Corruption?''' == | == '''GPU Driver Updates & Downgrades, Corruption?''' == | ||
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'''Note:''' If reinstalling your driver does not fix the issue, '''make sure to view the other bugs mentioned below.''' Ask on the Cemu Discord if any other users are having problems after changing GPU Drivers. | '''Note:''' If reinstalling your driver does not fix the issue, '''make sure to view the other bugs mentioned below.''' Ask on the Cemu Discord if any other users are having problems after changing GPU Drivers. | ||
{{cob}} | |||
{{cot|1=[BotW] What is Static FPS?|left=yes}} | |||
{| | |||
|} | |||
== '''[BotW] Epigramx's Static FPS++ Mods''' == | == '''[BotW] Epigramx's Static FPS++ Mods''' == | ||
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|} | |} | ||
So the decision is yours. | So the decision is yours. | ||
{{cob}} | |||
{{cot|1=[BotW] GX2DrawDone() for Accurate Emulation|left=yes}} | |||
== '''[BotW] GX2DrawDone() for Accurate Emulation''' == | == '''[BotW] GX2DrawDone() for Accurate Emulation''' == | ||
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::* Constant Blood Moons at the wrong periods of time. (aka Blood Moon spam) | ::* Constant Blood Moons at the wrong periods of time. (aka Blood Moon spam) | ||
{{cob}} | |||
{{cot|1=[BotW] Graphic Bugs & Glitches|left=yes}} | |||
== '''[BotW] Graphic Bugs, Glitches & Problems''' == | == '''[BotW] Graphic Bugs, Glitches & Problems''' == | ||
'''Slashiee's Compilation of Bugs & Fixes''' | '''Slashiee's Compilation of Bugs & Fixes''' | ||
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::::Enable <code>Options > General Options > Full Sync at GX2DrawDone()</code> | ::::Enable <code>Options > General Options > Full Sync at GX2DrawDone()</code> | ||
|} | |} | ||
{{cob}} | |||
= '''Bugs and glitches should be reported on our Discord!''' = | = '''Bugs and glitches should be reported on our Discord!''' = | ||
{| | {{cot|1=Information & Discord Server|left=yes}} | ||
| | |||
For quick and reliable support, feel welcome to come by the Discord. https://discord.gg/5psYsup | For quick and reliable support, feel welcome to come by the Discord. https://discord.gg/5psYsup | ||
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Message me on Discord if you have any questions regarding the Guide. Thank you. | Message me on Discord if you have any questions regarding the Guide. Thank you. | ||
{{cob}} | |||
= '''Donate?''' = | = '''Donate?''' = | ||
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<div style="background-color:#00FFFF; font-size:1px; height:2px; border-bottom:0px solid #00FFFF;"></div> | <div style="background-color:#00FFFF; font-size:1px; height:2px; border-bottom:0px solid #00FFFF;"></div> | ||
<div style="margin:0px;text-align:center"> | <div style="margin:0px;text-align:center"> | ||
<span style="color:#FFFFFF"><center><br>'''Appreciate this guide? Consider donating, as I don't have an income; anything would mean a lot! | <span style="color:#FFFFFF"><center><br>'''Written & Managed by Serfrost - Special Thanks to Darkemaster and the CEMU Community'''<br> | ||
Appreciate this guide? Consider donating, as I don't have an income; anything would mean a lot!<br> | |||
[https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=H54CLQE5HRQ76 '''=== PayPal Donation Page ===''']<br><br></center> | [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=H54CLQE5HRQ76 '''=== PayPal Donation Page ===''']<br><br></center> | ||
|} | |} |
Revision as of 08:04, 1 November 2018
Wanting to add mods to Breath of the Wild on CEMU? Click Here
|
Guess you're wanting to try Cemu? Please make use of the Table of Contents and do not skip through information!
Consider reading all of the sections to get a good understanding. If you're able to do that, any game should be
of little difficulty to run, as long as it's rated well on the Compatibility List linked below. Additionally, if the game
does not run as desired, please review the game's designated page on the Compatibility List to see why.
[ Official CEMU Compatibility List ]
Written & Managed by Serfrost - Special Thanks to Darkemaster and the CEMU Community Appreciate this guide? Consider donating, as I don't have an income; anything would mean a lot! |
Last Edit: 10.31.2018 CEMU Version 1.14.0c AMD GPU Users - Current version /or/ 1.12.0d Cemuhook v0.5.7.0 or newer. AMD GPU Users - Current version /or/ 0.5.6.4 for 1.12.0d BotW Update v1.5.0 (v208) + DLC is recommended. Please note that the game must have Update Data applied to boot at all. |
Cemu's Recommended Settings
Prerequisites |
---|
Prerequisites
|
Cemu's Properties Settings |
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Cemu's Properties Settings
|
GPU Settings | |||||||
---|---|---|---|---|---|---|---|
|
CEMU Settings |
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Options → General SettingsGeneral Tab
Graphics Tab
Audio Tab
Menu Bar (Options / CPU / Debug) SettingsOptions Menu
CPU Menu
Debug(These options will only be enabled with Cemuhook added to Cemu)
|
CEMU's Requirements?
CPU | ||
---|---|---|
CPUWe recommend INTEL or AMD Ryzen series Processors. Generally speaking for Breath of the Wild and almost any CPU, you want to be over 4.0GHz. Pre-Ryzen AMD CPUs are so-so, but with the new Dual Core or Triple Core Recompiler options, performance should be better in any applicable games. You can check out Darkemaster's AMD FX Compatibility Video list for Cemu 1.12.0 [Here] Single Thread IPC and Overclocking are the most important factors for how well CEMU will perform on your PC!
I wouldn't recommend going under a score of ( 2,000 ) if you plan to play Breath of the Wild at 30FPS (Native Wii U Framerate) Experimental Multi-Core Recompiler This experimental setting allows extra cores to be utilized for PPC CPU emulation instead of 1, however not many games actually utilize multiple PPC cores and currently causes stability issues/crashes or offers no benefit for most titles.
|
RAM | |
---|---|
RAMWe recommend at least 8GB RAM for most games, but preferably 16GB+. If you run out of RAM and have a very slow SATA HDD, you are either likely to stutter relentlessly in-game or you may possibly have Crashes. Solid State Drives (SSD) are a boon to users with lesser amounts of RAM, as your PC will push data to the PageFile on your SSD if you set it to do so. They are much faster than SATA drives.
It is recommended to have a pagefile on an SSD or the fastest drive available, and to leave pagefile size as Alternatively, some users suggest to have a custom size of .5 times your physical RAM as |
GPU | |||
---|---|---|---|
GPUNVIDIA GPUs are recommended; they can take some strain off of your CPU and have better performance through threaded optimization/OGL multi-threading when under heavy CPU workloads. AMD GPUs perform great for all but the heaviest of games, they are negatively influenced by CPU bottlenecks. This may all change with Vulkan implementation in the future. Intel Integrated Graphics (iGPUs) are not officially supported but have decent compatibility.
GPU power and available VRAM is not very important unless you want to increase your game's internal resolution or reaching higher FPS limitiations. If you lose noticeable performance when playing at a higher resolution it means you are GPU/VRAM limited and your graphics card/VRAM amount is not sufficient to maintain said resolution without a performance loss. It is possible to be GPU/VRAM limited at native resolution with weaker/1GB-2GB GPUs and iGPUs, to determine if you are when under these conditions lower resolution and see if performance improves.
|
Downloading & Updating CEMU
Setup |
---|
SetupDownload Cemu from http://cemu.info/ and extract to a folder in one of these locations: Recommended: SSD Storage a. ) Desktop b. ) Your C:\ Drive Root c. ) An alternative internal storage drive. d. ) An external storage device. Note: Not recommended unless USB 3.0 or 3.1; will still be slow, probably. Do NOT put it in your Program Files or other system directories, Cemu will lack file permissions!**
|
Updating |
---|
UpdatingUpdating Cemu is simple, just download it normally and then replace
|
Older CEMU Versions |
---|
Archive of Cemu ReleasesYou can copy the download link from Cemu's download page, paste into your URL bar, and edit the version number to point to the version you wish to download.
|
Cemuhook
Cemuhook Download & Info | |
---|---|
Download Cemuhook by Rajkosto from: https://sshnuke.net/cemuhook/ Extract ALL contents of the Cemuhook ZIP / Archive into your Cemu folder. When opening Cemu, make sure to download your Shared Fonts.
These are REQUIRED for various titles to function correctly, such as Super Smash Bros. Wii U, Mario Tennis: Ultra Smash, and Super Mario Maker
|
Motion Controls | |||||||
---|---|---|---|---|---|---|---|
Motion Controls
|
Obtaining Games, Online Mode, and Online Local Co-op
Dumping Wii U Games |
---|
PreparationA tutorial for dumping Games, Updates, and DLC is located here: Click Here After dumping your games we suggest converting them to Loadiine (RPX) format with UWizard. Title Keys required! We do not support any other means of obtaining copyrighted content! |
Online Mode |
---|
Online PlayThis requires Cemu 1.11.1 or newer. Currently supports Smash Bros, Mario Kart 8, Splatoon, Super Mario Maker, and others. To connect online you'll require your Wii U with Homebrew, and a way to dump files from your Wii U NAND onto your SD Card. Follow this guide from Flocker Click Here |
Online Local Co-op |
---|
ParsecCheck out this thread and video to get started; decent internet connection recommended. [Click Here] |
Updating Games & adding DLC
Easy Mode |
---|
Easy Mode
With the Update and/or DLC in decrypted/unpacked RPX format (Loadiine Format / 3 separate folders,) use this option and navigate to the Open the |
Manual Mode |
---|
Manual ModeAdding updates to the right directory - Click Here Adding the DLC to the right directory - Click Here |
Graphic Packs
Downloads | |||||
---|---|---|---|---|---|
|
[BotW] 1.14.0 Graphic Pack Descriptions | |
---|---|
[BotW] Graphic Pack Descriptions
CEMU 1.14.0 Graphic Packs
|
ShaderCache
What is shaderCache? | |
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Transferable shaders are dumped Wii U shaders + some render state info. It's the raw input needed for shader translation and can be transferred across different computers to different Cemu installations.
Transferable ShaderCache becomes Precompiled ShaderCache once you load the game. Precompiled shadercache is an extra cache layer to speed up shader cache loading. Each time you encounter a new effect or piece of environment in a game you will freeze temporarily and it will save those shaders into your Precompiled and Transferable Cache. You should not freeze again after encountering that shader. Transferable ShaderCaches are stored as |
Is there any benefit to building your own? | ||||||||||||||||||||||||||||||||||||||||||||||||
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You will be able to ensure there is not any duplicate cache data from Breath of the Wild (if you make your own,) as the Game Update from 1.3.1 to 1.4.0 invalidated caches; (Transferrable Cache that was made collectively with both -/1.3.1 and 1.4.0/+, together, will contain duplicates that will not be detected by Cemu or Nosklo's tool, effectively bloating your RAM). Non-bloated cache for Breath of the wild should be roughly 9650 shaders. All other known games should be fine and should not experience this problem. The majority of caches you can find online will be accompanied by errors you won't be able to fix without Nosklo's Shader Utilities tool; Download - You can find the corrupt shaders when viewing your log.txt within Cemu's folder after loading the game in the emulator, reaching the title screen. "Open" and then "Unpack" the Transferrable Cache with the tool, remove the shaders named in log.txt, then select "Open" again within the tool and repack the cache by selecting all of the singular extracted shaders at the same time. Replace your older cache that was corrupt. Test the cache again by loading the game and checking log.txt once more. Additionally, it's likely you will have to rename the cache to match the name your game requires, as when people merge Games + Updates together, it changes the Cache ID. The required ID can be found in log.txt and/or in Cemu's window title bar after the game has been loaded.
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Bugs and glitches should be reported on our Discord!
Information & Discord Server |
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For quick and reliable support, feel welcome to come by the Discord. https://discord.gg/5psYsup MAKE SURE TO READ THE RULES IN #WELCOME -- PIRACY IS NOT SUPPORTED Message me on Discord if you have any questions regarding the Guide. Thank you. |
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Written & Managed by Serfrost - Special Thanks to Darkemaster and the CEMU Community Appreciate this guide? Consider donating, as I don't have an income; anything would mean a lot! |