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The Legend of Zelda: Breath of the Wild Graphic Packs: Difference between revisions
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==== Essential ==== | |||
'''FPS++''' - Allows 100% normal game speed when below or above 30FPS. | |||
'''30FPS Lock''' - Locks the Vsync Frequency to 30 in order to provide 30FPS instead of going over. | |||
'''LWZX Crash Workaround''' - Used to fix crashes while playing. | |||
==== Graphics ==== | |||
'''Resolution Packs''' - Used to bump up texture resolutions. Can increase viewing quality on any display, even if you're on 1080p, 4k will look a lot better overall. They do have hefty performance costs if your GPU is not adequate for the job. | '''Resolution Packs''' - Used to bump up texture resolutions. Can increase viewing quality on any display, even if you're on 1080p, 4k will look a lot better overall. They do have hefty performance costs if your GPU is not adequate for the job. | ||
'''No Anti-Aliasing''' - Removes aliasing but makes edges of 3d objects pixilated and jaggy. | '''No Anti-Aliasing''' - Removes aliasing but makes edges of 3d objects pixilated and jaggy. | ||
'''FXAA''' - Blurs over the entire image to try and smooth out lower resolutions. | '''FXAA''' - Blurs over the entire image to try and smooth out lower resolutions. | ||
'''Regular Shadows''' - Standard resolution shadows for everything. | '''Regular Shadows''' - Standard resolution shadows for everything. | ||
'''High Shadows''' - High resolution shadows for everything. | '''High Shadows''' - High resolution shadows for everything. | ||
==== Visual Mods ==== | |||
'''Clarity''' - A shader-based filter for color adjustments, like Reshade but without the glitches and performance hit. Use a preset included with the folder, read the instructions. | '''Clarity''' - A shader-based filter for color adjustments, like Reshade but without the glitches and performance hit. Use a preset included with the folder, read the instructions. | ||
'''Contrasty''' - Doesn't support v1.4.0 or newer, supports older versions. Basically a Lite version of Clarity. | '''Contrasty''' - Doesn't support v1.4.0 or newer, supports older versions. Basically a Lite version of Clarity. | ||
'''Monochromia Sin City''' - Special mod by Kiri. Try it out. | '''Monochromia Sin City''' - Special mod by Kiri. Try it out. | ||
''' | '''Divine Laser Beam Customizer''' - Can make their beams rainbow or different colors, or make them entirely invisible. | ||
'''Glow Lights Color Mod''' - Changes the Orange and Blue colors of shrines and other stuff to be alternative colors. | '''Glow Lights Color Mod''' - Changes the Orange and Blue colors of shrines and other stuff to be alternative colors. | ||
'''Smooth Shrine Glow''' - Smoothes out the pixelated edges of shrines when using higher resolution graphic packs. | '''Smooth Shrine Glow''' - Smoothes out the pixelated edges of shrines when using higher resolution graphic packs. | ||
'''Pro+ HUD''' - When using the Pro HUD in the options in-game, lets all HUD elements be turned off. | '''Pro+ HUD''' - When using the Pro HUD in the options in-game, lets all HUD elements be turned off. | ||
'''Clean Camera Rune''' - Various intensities can be set up, but each have their own glitches. Used specifically when you want to go on a run taking HD images that are relatively clean without GUI elements instead of using an Invisible Link hard-mod. | '''Clean Camera Rune''' - Various intensities can be set up, but each have their own glitches. Used specifically when you want to go on a run taking HD images that are relatively clean without GUI elements instead of using an Invisible Link hard-mod. | ||
==== Fixes ==== | |||
'''Nvidia Explosion Smoke''' - Before, smoke effects would be rotated incorrectly and flat. This fixes that. | |||
'''Square Kakariko Torch Shadows Fix''' - Lightsources appear boxy when reflecting on the ground, this fixes that. | |||
'''AMD-labeled Packs''' - Contain whatever fix is generally mentioned. Used for AMD GPUs. | '''AMD-labeled Packs''' - Contain whatever fix is generally mentioned. Used for AMD GPUs. |
Revision as of 04:14, 30 December 2017
Essential
FPS++ - Allows 100% normal game speed when below or above 30FPS.
30FPS Lock - Locks the Vsync Frequency to 30 in order to provide 30FPS instead of going over.
LWZX Crash Workaround - Used to fix crashes while playing.
Graphics
Resolution Packs - Used to bump up texture resolutions. Can increase viewing quality on any display, even if you're on 1080p, 4k will look a lot better overall. They do have hefty performance costs if your GPU is not adequate for the job.
No Anti-Aliasing - Removes aliasing but makes edges of 3d objects pixilated and jaggy.
FXAA - Blurs over the entire image to try and smooth out lower resolutions.
Regular Shadows - Standard resolution shadows for everything.
High Shadows - High resolution shadows for everything.
Visual Mods
Clarity - A shader-based filter for color adjustments, like Reshade but without the glitches and performance hit. Use a preset included with the folder, read the instructions.
Contrasty - Doesn't support v1.4.0 or newer, supports older versions. Basically a Lite version of Clarity.
Monochromia Sin City - Special mod by Kiri. Try it out.
Divine Laser Beam Customizer - Can make their beams rainbow or different colors, or make them entirely invisible.
Glow Lights Color Mod - Changes the Orange and Blue colors of shrines and other stuff to be alternative colors.
Smooth Shrine Glow - Smoothes out the pixelated edges of shrines when using higher resolution graphic packs.
Pro+ HUD - When using the Pro HUD in the options in-game, lets all HUD elements be turned off.
Clean Camera Rune - Various intensities can be set up, but each have their own glitches. Used specifically when you want to go on a run taking HD images that are relatively clean without GUI elements instead of using an Invisible Link hard-mod.
Fixes
Nvidia Explosion Smoke - Before, smoke effects would be rotated incorrectly and flat. This fixes that.
Square Kakariko Torch Shadows Fix - Lightsources appear boxy when reflecting on the ground, this fixes that.
AMD-labeled Packs - Contain whatever fix is generally mentioned. Used for AMD GPUs.