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# Cemu detailed changelog for 1.9.0b # Patreon release date: 2017-07-26 # Public release date: 2017-08-02 # New in 1.9.0b: general: Fixed mouse cursor not hiding Input: Fixed opening input window sometimes triggering a crash Input: Fixed z-axis swapped for DirectInput Input: Fixed left and right axis for Pro and Classic controller Input: Fixed left axis being mapped to dpad for Pro Controller Input: Fixed XInput axis being incorrectly normalized # New in 1.9.0: general: Hide mouse cursor in fullscreen if not moving for 3 seconds general: Fixed bug that caused keyboard hotkeys to be ignored general: Added logging for input API Input: New interface and profile system for controller configuration Input: Added support for XInput VPAD: Improved implementation of VPADControlMotor VPAD: Improved GamePad gyro control via mouse. Control third axis with mouse wheel VPAD: Added APIs for cross stick emulation, button repeat, sampling callback, lcd mode, touchpad calibration, zero drift mode and gyro dir revise padscore: Added APIs for button repeat, connection and extension callback, max controllers and reading of unified status. nn_acp: Added API ACPCreateSaveDirEx() nn_act: First steps towards accurate account and mii handling nn_act: Added API CreateConsoleAccount(), GetAccountIdEx(), UpdateMii(), GetDefaultAccount() sysapp: Added preliminary support for sysapp lib (responsible for title switching) GX2: Added experimental debug option to force full GPU<->CPU synchronization at GX2DrawDone() GX2: Added debug option to toggle BotW crash workaround