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  • |developer = Hudson Soft, Compile ...ed (ガンヘッド), is a 1989 shoot 'em up video game developed by Hudson Soft and Compile. In the game, a fictional galaxy is under attack by an enemy space armada c
    2 KB (299 words) - 22:42, 17 September 2022
  • |developer = Compile, NAXAT Soft
    2 KB (264 words) - 20:37, 22 June 2022
  • |developer = Nintendo EAD ....11)|user=SHL218|FPS=60|rating=Perfect|notes=Mode Vulkan with Async shader compile and 1080P graphics pack and game load fix - Works great with buttery-smooth
    2 KB (345 words) - 20:58, 31 December 2023
  • |developer = Good-Feel ...451.98)|user=LowspecgamerX|FPS=60|rating=Perfect|notes= API:Vulkan //Async compile active// I finished the game without any bug or crash always stable 60fps w
    18 KB (2,786 words) - 22:38, 11 February 2024
  • |developer = Treyarch ...s draw completely black, probably because of shaders that are known to not compile correctly to GLSL}}
    6 KB (853 words) - 05:54, 17 March 2023
  • |developer = Bandai Namco Games Played with Vulkan and async compile enabled.}}
    8 KB (1,232 words) - 12:43, 25 February 2024
  • |developer = KOEI TECMO GAMES CO., LTD. ...ration along with Vulkan API and [https://cemu.cfw.guide/using-async async compile].<br />
    25 KB (4,094 words) - 01:28, 15 November 2023
  • |developer = Retro Studios, Monster Games Played with Vulkan and async compile enabled.}}
    20 KB (3,151 words) - 18:06, 15 November 2022
  • |developer = Nintendo EPD ...s within 1 minute of playing, with 1.80 this was not an issue. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specif
    83 KB (13,161 words) - 01:52, 24 June 2023
  • |developer = Sora Ltd., Bandai Namco Games ...his ('''Options''' -> '''General Settings''' -> '''Graphics''' -> '''Async Compile''')<br />
    48 KB (7,770 words) - 11:59, 25 February 2024
  • |developer = PlatinumGames - Vulkan, with Debug -> Experimental -> Async compile
    24 KB (3,604 words) - 22:18, 11 February 2024
  • |developer = Nintendo EAD ...Vulkan with [https://cemu.cfw.guide/using-async async compile] in order to compile shaders and pipelines fast without hurting game speed at all.<br />
    67 KB (10,786 words) - 22:28, 11 February 2024
  • |developer = Nintendo EPD, Tantalus Media '''General Settings -> Graphics''': Async Compile (only applies if you are using the Vulkan API.
    25 KB (3,892 words) - 17:20, 26 September 2023
  • |developer = Nintendo EAD ....11)|user=SHL218|FPS=60|rating=Perfect|notes=Mode Vulkan with Async shader compile and 1080P graphics pack and game load fix - Works great with buttery-smooth
    27 KB (4,212 words) - 12:03, 25 February 2024
  • |developer = Nintendo EAD '''General Settings -> Graphics''': Async Compile (only applies if you are using the Vulkan API.
    30 KB (4,787 words) - 13:00, 18 October 2023
  • |developer = Nintendo EAD Tokyo, 1-UP Studio '''General Settings -> Graphics''': Async Compile (only applies if you are using the Vulkan API.
    43 KB (6,790 words) - 22:35, 11 February 2024