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Fast Racing Neo: Difference between revisions
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{{Infobox VG | |||
|title = Fast Racing Neo | |||
|type = | |||
|image = [[File:FAST_Racing_Neo_Coverart.png|395px]] | |||
|developer = Shin'en Multimedia | |||
|publisher = Shin'en Multimedia, JP: Arc System Works | |||
|series = Fast Racing | |||
|released = {{vgrelease|NA=December 10, 2015|EU=December 10, 2015|AUS=December 10, 2015|JP=December 22, 2015}} | |||
|genre = Racing, Arcade | |||
|modes = Single-player, multiplayer | |||
|input = GamePad, Pro Controller, Wii Remote, Nunchuk, Classic Controller | |||
|wikipedia = https://en.wikipedia.org/wiki/Fast_Racing_Neo | |||
|rating = Playable | |||
}} | |||
'''Fast Racing Neo''' is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015.<br /> | |||
It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.<br /> | |||
== Known Issues == | == Known Issues == | ||
=== Audio Levels === | |||
When going in and out of tunnels the audio levels shift wrongly and becomes loud.<br /> | |||
=== Graphics issues Vulkan === | |||
As of Cemu 1.19.2 these were the graphical issues you could experience with Vulkan.<br /> | |||
{|style="margin: 0 left;" | |||
| [[File:Frn texturebug.png|thumb|none|upright=1.75|Cemu 1.19.2 had issues with textures / overlay when using Vulkan]] | |||
| [[File:Frn texturebug 2.png|thumb|none|upright=1.75|Cemu 1.19.2 had issues with textures / overlay when using Vulkan]] | |||
|} | |||
But as of Cemu 1.21.2 they seem to be completely gone when using Vulkan<br /> | |||
{|style="margin: 0 left;" | |||
| [[File:Cemu1212 fast racing neo 1.png|thumb|none|upright=1.75|Cemu 1.21.2 issue seems to be fixed for textures / overlay when using Vulkan]] | |||
| [[File:Cemu1212 fast racing neo 2.png|thumb|none|upright=1.75|Cemu 1.21.2 issue seems to be fixed for textures / overlay when using Vulkan]] | |||
|} | |||
== Configuration == | == Configuration == | ||
None needed for regular game play.<br> | |||
The game can take advantage of multi-core recompiler.<br> | |||
== Gameplay | == Gameplay Vidoes == | ||
{{#ev:youtube|hp40U1IKrlQ|300|inline|[https://www.youtube.com/watch?v=hp40U1IKrlQ Fast Racing Neo running on CEMU 1.19.2c]|frame}} | |||
{{#ev:youtube|PoopcCV6BeI|300|inline|[https://www.youtube.com/watch?v=PoopcCV6BeI Fast Racing Neo running on CEMU 1.11.5c]|frame}} | |||
{{#ev:youtube|PBmZD1cMzeQ|300|inline|[https://youtu.be/PBmZD1cMzeQ Cemu 1.12.0d FAST Racing NEO - 1440p]|frame}} | |||
{{#ev:youtube|NT8fMRYlx4A|300|inline|[https://www.youtube.com/watch?v=NT8fMRYlx4A FAST Racing NEO running on CEMU 1.14.0 WIP]|frame}} | |||
== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection|1.4|collapse}} | {{testsection|1.4|collapse}} | ||
{{testline|version=1.4.1|OS=Windows 10|region=USA|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=N/A|rating=Unplayable|notes=Stuck at black screen with 60 fps on start}} | |||
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Unplayable|notes=Hangs at black screen on loading}} | |||
{{testend}} | {{testend}} | ||
{{testsection|1.5|collapse}} | {{testsection|1.5|collapse}} | ||
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc 1GB|user=OmegaForceYT|FPS=N/A|rating=Unplayable|notes=Crash Emulator/Auto Close When Trying to Boot}} | |||
{{testend}} | {{testend}} | ||
{{testsection|1.6|collapse}} | {{testsection|1.6|collapse}} | ||
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=Intel Core i7-4770k|GPU=Nvidia GTX 660|user=Kolyasisan|FPS=60|rating=Loads|notes=Works for about 2 seconds after which crashes on the title screen. The game loads blazingly fast. No bugs in graphics or audio were found.}} | |||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Crashes at the very beginning}} | |||
{{testend}} | |||
{{testsection|1.7|collapse}} | |||
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i3 4150 @3.50GHz|GPU=AMD Radeon R9 390|user=UltraNew|FPS=N/A|rating=Loads|notes=Game loads, but crashes in title screen/menu.}} | |||
{{testline|version=1.7.2|OS=Windows 10|region=EUR|CPU=Intel Core i5-7600k|GPU=EVGA GTX 970 SSC|user=Reznoire|FPS=N/A|rating=Runs|notes=Game runs, but with severe lighting issues.}} | |||
{{testline|version=1.7.2c|OS=Windows 10|region=EUR|CPU=Intel Core i5-2400 @3.1Ghz|GPU=Zotac GTX 1060 3GB|user=ENiGMAXG2|FPS=60 on menu, ~15 ingame|rating=Runs|notes=Game runs, with heavy sound and graphical issues, crashes randomly}} | |||
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @3.0Ghz|GPU=EVGA GTX 1070 8GB watercooled @ 2 GHz|user=Mikemk|FPS=60 on menu, ~7-15 ingame, with bursts of 20|rating=Runs|notes=Stressful/painful sound glitches when FPS drops below 10, crashes when crossing finish line.}} | |||
{{testend}} | |||
{{testsection|1.8|collapse}} | |||
{{testline|version=1.8.0|OS=Windows 10|region=EUR|CPU=Intel Core i5 4440 @3.10GHz|GPU=EVGA GTX 960 SSC|user=Amorzinho|FPS=60 on menu|rating=Loads|notes=Game open, but crash after the race load.}} | |||
{{testline|version=1.8.2b|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=60 in menu|rating=Loads|notes=Crashes when entering a race. No crashlog generated.}} | |||
{{testend}} | |||
{{testsection|1.9|collapse}} | |||
{{testline|version=1.9.0b|OS=Windows 7|region=USA|CPU=Intel Core i7 4790K @4.50GHz|GPU=GTX 1050TI|user=Cemuumec|FPS=60 on menu|rating=Loads|notes=Menus work, but crashes right before a race loads.}} | |||
{{testend}} | |||
{{testsection|1.10|collapse}} | |||
{{testend}} | |||
{{testsection|1.11|collapse}} | |||
{{testline|version=1.11.0c|OS=Windows 10|region=USA|CPU=AMD FX-8350 @ 4.0GHz|GPU=R9 390|user=Zumbuh|FPS=60 on menu|rating=Loads|notes=Crashes during race loading.}} | |||
{{testline|version=1.11.5c|OS=Windows 10|region=EUR|CPU=Intel Core i5 4670k @ ~4.2GHz|GPU=GTX 750 Ti 2GB|user=chriztr|FPS=60 FPS|rating=Playable|notes=Very playable. Background music is fixed in this build as well as game performance. There is some flickering textures and a graphics overlay that is partly broken, but still doable}} | |||
{{testline|version=1.11.5d|OS=Windows 10|region=USA|CPU=AMD Ryzen 5 1400 @ 3.2GHz|GPU=AMD Radeon RX560 2GB|user=Sonikku|FPS=~60 FPS|rating=Playable|notes= Playable. There are graphical issues sometimes (flickering graphics and a overlaying effect) and occasional slowdowns (48-52 fps) but not often.}} | |||
{{testline|version=1.11.5d|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=Runs very well. There are graphical issues sometimes. Cemu crashes whenever I hit an obstacle.The short cutscenes of each track before the races are not shown (a black screen appears).Note:I use Cemuhook.}} | |||
{{testend}} | |||
{{testsection|1.12|collapse}} | |||
{{testline|version=1.12.0d|OS=Windows 10|region=EUR|CPU=Intel Core i7-3770|GPU=Nvidia GTX 980ti|user=Sonicarrow|FPS=60|rating=Playable|notes=graphical issues sometimes and flickering texture (it depends on the map) }} | |||
{{testline|version=1.12.1b|OS=Windows 7|region=EUR|CPU=Intel Core i3-6098P @ 3.6GHz|GPU=Nvidia Geforce GT 710 2GB|user=Lunary|FPS=60 FPS on menu, 45-50 FPS during gameplay|rating=Playable|notes=No longer crashes when I hit an obstacle (unlike in 1.11.5d). Lesser graphical issues than 1.11.5d.The short cutscenes of each track before the races are not shown.Note: I use Cemuhook.}} | |||
{{testend}} | |||
{{testsection|1.13|collapse}} | |||
{{testline|version=1.13.1d|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, 3-5 when loading tracks|rating=Playable|notes=Cemuhook used. Graphical flickering. Black screen for 20-40 seconds between announcer revealing track and track actually loading. Strange squares when driving over water. EDIT: The map Hibashira Speedway is nearly unplayable, very bad flickering and bloom covering entire screen, and the track popping in right in front of the car.}} | |||
{{testend}} | |||
{{testsection|1.15|collapse}} | |||
{{testline|version=1.15.11|OS=Windows 10|region=USA|CPU=Intel Core i5-750 @ 2.7GHz|GPU=Nvidia Geforce GTX 1070 8GB|user=Mikemk|FPS=Smooth 60 FPS most the time, <1 in multiplayer|rating=Runs|notes=Cemuhook used. No graphical issues, crashes on passing finish line}} | |||
{{testend}} | |||
{{testsection|1.17|collapse}} | |||
{{testline|version=1.17.2b|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=60|rating=Playable|notes= Graphics with OpenGL are flawless. With Vulkan, there's a strange blur effect over the whole screen, making the game near unplayable. Audio has rendering issues in some tracks (like the first one) : the volume goes suddenly strong or low in some sections of the track (DirectSound/XAudio doesn't matter). (Tested with game version 1.21)}} | |||
{{testline|version=1.17.3|OS=Windows 7|region=USA|CPU=Intel Core i5 7600|GPU=Nvidia GeForce GTX 1060|user=Furoryan|FPS=60|rating=Playable|notes= Vulkan graphics now render ok. Audio has rendering issues in some tracks (like the first one) : the volume goes suddenly strong or low in some sections of the track (DirectSound/XAudio doesn't matter ; it seems that an audio effect is not well rendered). (Tested with game version 1.21)}} | |||
{{testend}} | |||
{{testsection|1.19.x|collapse}} | |||
{{testline|version=1.19.2|OS=Windows 10|region=EU|CPU=Intel Core i5-9600k @ 4.88GHz|GPU=AMD RX580 8GB|user=chrissie|FPS=144|rating=Playable|notes=Playable in the sense of minor graphic bugs (texture-wise) with Vulkan.<br> | |||
Audio levels are a bit off when entering tunnels and such.}} | |||
{{testend}} | |||
{{testsection|1.20.x|collapse}} | |||
{{testend}} | |||
{{testsection|1.21.x|collapse}} | |||
{{testline|version=1.21.2|OS=Win10|region=EU|CPU=Intel Core i5-9600k @ 4.88GHz|GPU=AMD RX580 8GB|user=chrissie|FPS=60|rating=Playable|notes=Graphics seems to be fine with Vulkan now.<br />Only missing the audio levels.}} | |||
{{testend}} | {{testend}} | ||
{{testsection|1. | {{testsection|1.26.x|collapse}} | ||
{{testline|version=1. | {{testline|version=1.26.2f|OS=Windows 10|region=EU|CPU=Intel Core i7-8700k|GPU=GTX 970 4GB|user=Subsonic|FPS=75|rating=Playable|notes=Game runs with minor hitches. Numerous graphical issues with both OpenGL and Vulkan : with OpenGL, some transparent textures are not transparent (best seen in Hibashira Speedway) and use random textures as background (like random noise, normal maps or even the title screen), some geometry draws on top of fog effects (best seen in Chuoko City), and the sami-transarent boost portals are barely visible. Vulkan has the same issues, plus broken lens flares and sometimes a semi-transparent normal map overlays over the entire screen. Audio reverberation doesn't work, it ups the volume and makes the sounds crackle.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|2.0}} | |||
{{testline|version=2.0-44|OS=Nobara 38|region=USA|CPU=AMD Ryzen 5 2600 @ 3.40GHz|GPU=AMD RX580 8GB|user=badlydrawnface|FPS=144|rating=Playable|notes=(Flatpak version) Playable at 720p, raising to 1080p causes some graphical errors when shine effects come near on both OpenGL and Vulkan}} | |||
{{testline|version=2.0-59|OS=Windows 10|region=USA|CPU=Intel Core i5-4460 @ 3.20GHz|GPU=Nvidia GTX 970|user=BasU|FPS=60|rating=Perfect|notes=Game runs perfectly, tested with Vulkan graphics API.}} | |||
{{testend}} | {{testend}} |
Latest revision as of 22:24, 11 February 2024
Fast Racing Neo | |
---|---|
Developer(s) | Shin'en Multimedia |
Publisher(s) | Shin'en Multimedia, |
Series | |
Release date(s) | JP December 22, 2015 NA December 10, 2015 EU December 10, 2015 AUS December 10, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Fast Racing Neo is a futuristic racing video game developed by Shin'en Multimedia and released for the Wii U in December 2015.
It is often compared to Nintendo's F-Zero franchise. It is the second entry in the series, the first being Fast Racing League released on WiiWare for the Wii.
Known Issues
Audio Levels
When going in and out of tunnels the audio levels shift wrongly and becomes loud.
Graphics issues Vulkan
As of Cemu 1.19.2 these were the graphical issues you could experience with Vulkan.
But as of Cemu 1.21.2 they seem to be completely gone when using Vulkan
Configuration
None needed for regular game play.
The game can take advantage of multi-core recompiler.
Gameplay Vidoes
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Shin'en Multimedia (Developer)
- Shin'en Multimedia (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2015 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.4
- Tested on (Release): 1.6.0
- Tested on (Release): 1.7.0d
- Tested on (Release): 1.7.2
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.5c
- Tested on (Release): 1.11.5d
- Tested on (Release): 1.12.0d
- Tested on (Release): 1.12.1b
- Tested on (Release): 1.13.1d
- Tested on (Release): 1.15.11
- Tested on (Release): 1.17.2b
- Tested on (Release): 1.17.3
- Tested on (Release): 1.19.2
- Tested on (Release): 1.21.2
- Tested on (Release): 1.26.2f
- Tested on (Release): 2.0-44
- Tested on (Release): 2.0-59