Pokkén Tournament is a fighting video game developed by Bandai Namco Studios and published by the Pokemon Company. The game combines gameplay elements from Bandai Namco's Tekken series with characters from Nintendo's Pokemon franchise. It was released for Japanese arcades in July 2015, and worldwide for the Wii U in March 2016.
..it only seems that voice is kinda broken.
Everything else seems to work just fine straight out of the box. (text entry, textures and stuff like that)
Broken music and voice
The music and the voice of Nia is too slow in-game. Enable RDTSC in Options > Experimental to fix this.
Weird texture issues
Some textures do weird things and some don't appear at all. There's no fix for it.
Flickering Geometry
Use CEMU 1.15.1e to fix that
Go to CPU > Mode and select "Single core interpreter" to fix this issue.
A note on the playable levels in 1.15.19, those that don't glitch out when loaded which currently is on 7/20 levels. So right now only select those highlighted in green.
And note that this test was done using CPU > single-mode recompiler NOT single-mode interpreter since in interpreter mode the game may run a lot slower
Text entry
To fix the name entry, install the keyboard-related System RPL Files you can dump from your Wii U.
Configuration
Go to CPU > Mode and select "Single core interpreter" to avoid flickering geometry.
Some texture and shadow glitches, some sounds are disorted.I used graphic pack 1080p and the game cuts the image to a square in a corner of the screen, while the rest is black. In local battle using the GamePad view slows down the gameplay, and P2 buttons are mixed (pressing "A" acts like "start", "D-pad Down" acts like "R" etc).
Works fine, some control remapping is required and there are visual issues like shadows in fights, but it runs at 60 most of the time and it's perfectly playable so far.
Still has distorted audio of poor quality with RDTSC enabled. Issue is more severe when RDTSC is disabled. Also happens with cutscenes in MP4 format however these video files play without any audio distortion when run with a windows media player.
Bit of crackling audio during intense combos, occasional weird shadows ,and the Old Ferrum Town's(Winter Stage) shadows are barely there & snow is *very very* bright, but smooth gameplay other than that
Bit of crackling audio during intense combos, trimmed combo balls, texture glitches, random color eyes and random image choosed map, game may freeze in the battle. CPU Mode -> Dualcore-Recompiler.
Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.
Textures very broken, lots of flickering and messed up stuff. Menus look fine, but battle intros and battles have terrible texture/effect issues, even with high buffer cache acc.