{{testline|version=1.11.4|OS=Windows 10 x64|region=USA|CPU=Intel i5-4570 @ 3.20GHz|GPU=Nvidia GeForce GTX 970 4GB OC|user=kanonopc|FPS=60|rating=Playable|notes= Game runs flawlessly, with minor drops to 50 when doing cache. in CEMU 1.11.4, had to run in single core compiler}}
{{testline|version=1.11.4|OS=Windows 10 x64|region=USA|CPU=Intel i5-4570 @ 3.20GHz|GPU=Nvidia GeForce GTX 970 4GB OC|user=kanonopc|FPS=60|rating=Playable|notes= Game runs flawlessly, with minor drops to 50 when doing cache. in CEMU 1.11.4, had to run in single core compiler}}
{{testsection|1.17|}}
{{testsection|1.17|}}
{{testline|version=1.17.0e|OS=Windows 10 x64|region=USA|CPU=Intel i7-7700 @ 3.60GHz|GPU=Nvidia GeForce RTX 2060 super 8GB|user=Cemmer|FPS=?|rating=Unplayable|notes= since Cemu version 1.15.18 the game doesn't start anymore, the emulator loads the compiled shaders, but then closes/crashes to desktop}}
Fist of the North Star: Ken's Rage 2 was released in Japan in December 2012 and it was released in North America and Europe in February 2013. Various episodes have been included from the original manga in addition to the Raoh storyline, such as that of the Celestial Emperor, the Land of Shura, and the final story revolving around Bat and Rin, allowing the game to faithfully recreate the battles between these captivating characters and their legendary martial arts.
Using CemuHook and FenceHackSkip,no shader cache. Also using 2560x1440 graphic pack. Game runs ok when no particle effects are on screen, all menus function perfect. Upon any combat game drops to consistent 14-16 fps. Game locks on the cutscene after the fight with Zeed in Legend Mode, making game unfinishable. Work around may exist.
Using CemuHook and FenceHackSkip,no shader cache. Also using 2560x1440 graphic pack. By using NVIDIA Inspector to limit the frame rate to thirty, cutscenes that lock the game are fixed. Constant FPS drops still. Sometimes messing with core affinity can improve framerate.
Using CemuHook and FenceHackSkip,no shader cache. Also using 2560x1440 graphic pack. By using NVIDIA Inspector to limit the frame rate to thirty, cutscenes that lock the game are fixed. Constant FPS drops still. Sometimes messing with core affinity can improve framerate.