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Nano Assault Neo: Difference between revisions
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{{testend}} | {{testend}} | ||
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{{testline|version=1.15.2|OS=Microsoft Windows 10 Professionnel N|region= | {{testline|version=1.15.2|OS=Microsoft Windows 10 Professionnel N|region=EUR|CPU=AMD FX(tm)-6300 Six-Core Processor [21Go RAM]|GPU=NVIDIA GeForce GTX 970 with drivers 24.21.13.9924|user=Laf111|FPS=60|rating=Playable|notes=GAME_VERSION=17, disablePrecompiledShaders=true, GPUBufferCacheAccuracy=0, disableGPUFence=true, accurateShaderMul=min, cpuTimer=hostBased, cpuMode=Triplecore-Recompiler. | ||
The first level of the game is not emulated correctly and FPS dont' reach even 30 FPS}} | The first level of the game is not emulated correctly and FPS dont' reach even 30 FPS}} | ||
{{testend}} | {{testend}} |
Latest revision as of 09:08, 12 February 2019
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Developer(s) | Shin'en |
Publisher(s) | Shin'en |
Release date(s) | JP February 27, 2013 NA November 18, 2012 PAL November 30, 2012 |
Genre(s) | |
Mode(s) | |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Nano Assault Neo is an all-new unique twin-stick style shoot 'em up game for Wii U.
Known Issues
This game is heavily affected by the GPU buffer cache accuracy. low = 60FPS medium = 15FPS high = < 1FPS
Configuration
Gameplay Videos
Testing
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