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# Cemu detailed changelog for 1.22.13b # Patreon release date: 2021-05-14 # Public release date: 2021-05-21 # New in 1.22.13b: general: Fixed an issue where some installed DLC would not be detected Vulkan: Fixed a rare crash that could happen randomly during gameplay # New in 1.22.13: OpenGL/Vulkan: Better detection of cache invalidation for compressed textures This fixes multiple issues where textures would sometimes not update correctly. Examples: - Emblems in Mario Kart 8 (#501) - Character portaits in Hyrule Warriors (#174) - Level preview images in Pokken Tournament Vulkan: Added support for Latte GPU special state 5 (fast depth to color conversion) Shadows in Tokyo Mirage Sessions #FE and PokkÃ©n Tournament render correctly now coreinit: Added API MEMDestroyFrmHeap This resolves Color Splash crashing during some loading screens coreinit: Further improved stability of TaskQueue API This should resolve some softlocks in Tokyo Mirage Sessions Note: (#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/