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# Cemu detailed changelog for 1.23.1 # Patreon release date: 2021-06-11 # Public release date: 2021-06-18 # New in 1.23.1b: general: Fixed various regressions introduced by an internal optimization in 1.23.1 # New in 1.23.1: UI: Download Manager now displays a progress indicator for verifying/installing stage CPU/JIT: Added some missing instructions to recompiler Should boost performance in Minecraft, specifically when there are a lot of active sound effects (e.g. during rain) May also boost performance in other games GX2: Corrected behavior of GX2GetSurfaceFormatBits() for compressed formats Resolves corrupted textures and random crashes in Sonic & All-Stars Racing Transformed (#527) GX2: Fixed a bug where GX2GetLastFrame() would not setup the frame texture correctly Resolves Hyrule Historia crashing on boot (#402) coreinit: Reworked OSFastMutex Paper Mario Color Splash should not longer have massively degraded performance in multi-core mode (#525) Vulkan: Fixed unpacking of quads into triangles Resolves graphics bugs in Hyrule Historia Note: (#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/