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Bayonetta 2: Difference between revisions
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|released = {{vgrelease|NA=October 24, 2014|EU=October 24, 2014|JA= October 24, 2014}} | |released = {{vgrelease|NA=October 24, 2014|EU=October 24, 2014|JA= October 24, 2014}} | ||
|genre = Action, Hack and Slash | |genre = Action, Hack and Slash | ||
|modes = Single-player, Multiplayer | |modes = Single-player, Multiplayer (2) | ||
|input = GamePad, Pro Controller, Classic Controller | |input = GamePad, Pro Controller, Classic Controller | ||
|wikipedia = Bayonetta_2 | |wikipedia = Bayonetta_2 |
Revision as of 07:48, 5 October 2016
Bayonetta 2 | |
---|---|
Developer(s) | PlatinumGames |
Publisher(s) | Nintendo |
Series | |
Release date(s) | NA October 24, 2014 EU October 24, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Bayonetta 2 is an action hack 'n' slash video game developed by PlatinumGames and published by Nintendo. Bayonetta 2 was released in September 2014 in Japan and October 2014 for the rest of the world.
Known Issues
Configuration
This game does not require non-default settings to run properly.
Gameplay Vidoes
Testing
Testing | ||||||||
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1.5.1 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | N/A | Unplayable | Hangs in black screen at loading, eventually crashes. |
1.5.6b | Windows 10 | USA | Intel Core i5-4690 @ 3.5GHz | GeForce GTX 960 v368.81 | Malkierian | N/A | Loads | Major graphical glitches in cutscenes, minor ones during gameplay. FPS is abysmal. Moderate sound glitches, too. |
1.5.6b | Windows 10 | USA | Intel Core i5-4690 @ 3.5GHz | GeForce GTX 760 | Dodge | 30 | Runs | Graphical glitches, major sound glitches, disabling audio advisable. Playable when limited to 30 fps as for some reason the game runs too fast when reaching higher frame rates (during loading screens\training mode). Tested on the prologue only (completed). |
1.5.6b | Windows 10 | EUR | AMD FX 8320 @ 4.0ghz | Nvidia Gtx 950 2Gb | zzkaiser | 18-38 | Runs | Videos fail |
1.6.0 | Windows 10 | USA | Intel Core i5-4690 @ 3.5GHz | GeForce GTX 960 v368.81 | Malkierian | 45-60 | Playable | It still has that major audio beeping glitch during fight scenes, and the audio during cutscenes tends to get ahead, sometimes by quite a bit, but I want to call it playable because the graphical glitches are vastly reduced. You can actually see the cutscenes, and the intro fight scene is also fully visible. Just some FPS dips every now and then. The fighting is actually remarkably smooth now. |
1.6.0 | Windows 10 | USA | Intel Core i7-4710HQ | Nvidia Geforce GTX860M | herohiralal | 22 | Playable | Much better performance than 1.5.6. No slow-motion gameplay like first Bayonetta, just runs at ~22 FPS. No visual glitches. Audio still messed up. |
1.6.0 | Windows 10 | EUR | AMD FX - 8320 @ 4.0 Ghz | Nvidia Gtx 950 2 Gb | zzkaiser | 15-30 | Runs | The cinematics works fine, the game works better than in the version 1.5.6b but fps are poor and the audio is very bad |
1.6.0 | Windows 7 | USA | AMD FX 8320 @ 4.4GHz | AMD Radeon R9 390 | Darkemaste | 45-60 | Playable | No longer hangs at loading that started in 1.5.1, greatly improved in-game performance/stability, cutscenes limited to/capped at 30fps. Loud persistent beeping when fighting; recommend disabling audio. |
1.6.0 | Windows 7 | USA | Intel Core i7-4710HQ @ 3.4GHz | Nvidia Geforce GTX860M (4GB) | herohiralal | 30 | Playable | Not using compressed textures. Audio beeping can be fixed by setting Music volume to 0 in settings. |