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Hyrule Warriors: Difference between revisions
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|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GamePad | |input = GamePad | ||
|rating = | |rating = Perfect | ||
|wikipedia = Hyrule_Warriors | |wikipedia = Hyrule_Warriors | ||
}} | }} | ||
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== Known Issues == | == Known Issues == | ||
=== Black and white cloud around enemies when you hit them on NVIDIA GPUs === | === Black and white cloud around enemies when you hit them on NVIDIA GPUs === | ||
*When you attack an enemy during gameplay, a black and white cloud will appear around them. There is a | *<s>When you attack an enemy during gameplay, a black and white cloud will appear around them. </s> There is a fix as a [https://slashiee.github.io/cemu_graphic_packs graphic pack]. | ||
=== | |||
* | ===Random crashing on iGPU=== | ||
*<s>The Game crashes randomly on Intel GPUs, mostly during Boss battles. Make Sure to save often!</s> it has been fixed in Cemu 1.23.1b | |||
== Configuration == | == Configuration == | ||
Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also [[Tutorial:Graphic pack|graphic packs available]]. | |||
== Gameplay Videos == | == Gameplay Videos == | ||
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== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{cot|Older Testing (1.4.0~1.21.0)}} | |||
{{testsection|1.4|collapse}} | {{testsection|1.4|collapse}} | ||
{{testend}} | {{testend}} | ||
Line 73: | Line 76: | ||
{{testline|version=1.11.4|OS=Xubuntu 17.10 (Wine 3.0-rc6)|region=EU|CPU=Intel i5-5200U|GPU=Nvidia GeForce GTX 950M |user=EnzoMioulk|FPS=20-30 ingame ; 30 cutscenes ; 60 menus|rating=Playable|notes=Game version 1.12.0. DLC works (using the relevant graphic pack) ! Playable, with occasional frame dips when there is many entities on screen. Audio often desyncs during cutscenes. Menus runs at 2x speed by default. Nvidia cloud issue solved (also using graphic pack).}} | {{testline|version=1.11.4|OS=Xubuntu 17.10 (Wine 3.0-rc6)|region=EU|CPU=Intel i5-5200U|GPU=Nvidia GeForce GTX 950M |user=EnzoMioulk|FPS=20-30 ingame ; 30 cutscenes ; 60 menus|rating=Playable|notes=Game version 1.12.0. DLC works (using the relevant graphic pack) ! Playable, with occasional frame dips when there is many entities on screen. Audio often desyncs during cutscenes. Menus runs at 2x speed by default. Nvidia cloud issue solved (also using graphic pack).}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.12}} | {{testsection|1.12|collapse}} | ||
{{testline|version=1.12.0|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game on version 1.12.0. It is possible to play through the first map with minor glitches (white/green cloud around enemies). DLC is not working and crashes the game as well as CEMU. When using the graphics pack (v2-894 for me) the DLC crashing as well as the Nvidia white/green cloud issue go fixed.}} | {{testline|version=1.12.0|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game on version 1.12.0. It is possible to play through the first map with minor glitches (white/green cloud around enemies). DLC is not working and crashes the game as well as CEMU. When using the graphics pack (v2-894 for me) the DLC crashing as well as the Nvidia white/green cloud issue go fixed.}} | ||
{{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i7-7700HQ|GPU=Nvidia Geforce GTX 1050 Ti|user=Bambafrank|FPS=60/30|rating=Playable|notes=60 fps works but requires specs good enough to run the game at 60 fps stable otherwise the game will slow down. The game is fully playable and dlc works but requires the DLC Fix graphic pack. Audio on cutscenes is out of sync, shadows are placed far from characters. Cemuhook version 0.5.6.5 used, Gfx packs used: 1080p, 30FPS Lock/60FPS Fixes, DLC Fix, DoF Blur Removal, NVIDIA Enemy Death Fix, Shadow Removal.}} | {{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i7-7700HQ|GPU=Nvidia Geforce GTX 1050 Ti|user=Bambafrank|FPS=60/30|rating=Playable|notes=60 fps works but requires specs good enough to run the game at 60 fps stable otherwise the game will slow down. The game is fully playable and dlc works but requires the DLC Fix graphic pack. Audio on cutscenes is out of sync, shadows are placed far from characters. Cemuhook version 0.5.6.5 used, Gfx packs used: 1080p, 30FPS Lock/60FPS Fixes, DLC Fix, DoF Blur Removal, NVIDIA Enemy Death Fix, Shadow Removal.}} | ||
{{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i5-3470|GPU=Nvidia GT 640|user=SomaXKirbyto|FPS=30|rating=Playable|notes=Fully playable at 30fps and dlc works but requires the DLC Fix graphic pack. Audio is out of sync in cutscenes, shadows are placed far from characters. Gfx packs used: DLC Fix, NVIDIA Enemy Death Fix, Shadow Removal.}} | {{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i5-3470|GPU=Nvidia GT 640|user=SomaXKirbyto|FPS=30|rating=Playable|notes=Fully playable at 30fps and dlc works but requires the DLC Fix graphic pack. Audio is out of sync in cutscenes, shadows are placed far from characters. Gfx packs used: DLC Fix, NVIDIA Enemy Death Fix, Shadow Removal.}} | ||
{{testend}} | |||
{{testsection|1.15|collapse}} | |||
{{testline|version=1.15.2d|OS=Windows 10 LTSC 1809|region=USA|CPU=Intel i7-2700k @ 4.5GHz|GPU=Nvidia GTX 1080 OC'd|user=Serfrost|FPS=30|rating=Playable|notes=Fully playable at 30FPS. Shadows are now fine. Audio sounded fine but might be out of sync in cutscenes. Dual Core and Triple Core Recompiler options will cause the game to freeze. Multiplayer will work but requires a decently strong CPU, above mine, for 30FPS. GraphicPacks used: DLC Fix, NVIDIA Enemy Death Fix, 30FPS Lock, 1080p Resolution.}} | |||
{{testline|version=1.15.8|OS=Windows 10|region=US|CPU= intel core i7-3770 CPU @ 3.40GHZ |GPU=Nvidia gtx 1050|user=Raidokun|FPS=30/40-60|rating=Playable|notes=Runs perfectly at 30fps like the real disc.If you want to turn on 60fps mode you need to use dualcore-compiler and then when you start a map,give the game 1 min to catch up. It will auto fix itself to the proper 60fps. If there is alot of enemies with mini bosses included outside of a keep it will be between 45-55fps. If no minibosses or just 1 miniboss is present it will be 60fps. When your inside a keep its 60fps stable no matter what.}} | |||
{{testline|version=1.15.11|OS=Windows 10 1809|region=USA|CPU=AMD Ryzen 2600x @ 4.2GHz | GPU=AMD VEGA64 | user=IAmLias|FPS=30|rating=Playable|notes=Almost Fully playable. Rare crashes on map changes, and cutscenes seem to rarely work (Seems to be cutscene specific, as some always work, and some seem to never work at all). Crashes seem related to cutscenes as the crashes always occur where a cutscene would be. DLC Fix GraphicsPack required to even get to the menu if DLC is installed. GraphicPacks used: DLC Fix, 1440p Resolution. 60fps GraphicsPack seems to have no effect at all. FPS never dips below 30. Be advised that the addition of Reshade to CEMU caused graphical glitches in menus (items would get cut off) and with in-game geometry (Terrain textures would dissapear in perfect triangles). No other graphical glitches were observed, and no graphical glitches were observed at all upon reshade's removal. Game only launches in Single Core Recompiler. All other options cause the opening loading screen to go forever and seems to have a very slow memory leak. Cemuhook H264 encoder tested and does not fix missing cutscenes.}} | |||
{{testend}} | |||
{{testsection|1.17|collapse}} | |||
{{testline|version=1.17.2b|OS=Windows 10 1909|region=EU|CPU=AMD Ryzen5 3600 @ 3.60GHz|GPU=Nvidia GTX 1050ti|user=Cypher00|FPS=60|rating=Playable|notes=Fully playable at 60FPS. Using triple core recompiler, have not ecountered any issues during my 3h session. One thing to note is that using the Vulkan backend will cause the UI to not render properly (Hp/mana meters and dialogue boxes are missing). GraphicPacks used: DLC Fix, NVIDIA Enemy Death Fix, 60FPS mod, 1080p Resolution.}} | |||
{{testend}} | |||
{{testsection|1.19|collapse}} | |||
{{testline|version=1.19.1b|OS=Windows 10 1909|region=US|CPU=intel core i7-3770 CPU @ 3.40GHZ|GPU=Nvidia GTX 1050|user=Raidokun|FPS=0|rating=Unplayable|notes=emulator turns off after loading.}} | |||
{{testend}} | |||
{{testsection|1.21}} | |||
{{testline|version=1.21.4|OS=Windows 10 pro x64|region=USA|CPU=AMD Ryzen 5 3600|GPU=AMD RX 5700-XT|user=Zyga21|FPS=30, 60 (mod)|rating=Runs|notes=DLC causes crash, using the community workaround fixes the DLC crash. Random crashes while playing, but it seems like after the first time it crashes it won't crash again. (7 times through the first mission before I could complete it, each time getting further.)}} | |||
{{testend}} | |||
{{cob}} | |||
{{testsection|version=1.22|collapsed}} | |||
{{testline|version=1.22.0j|OS=Windows 10 2004|region=US|CPU=Ryzen 7 2700 @ 4ghz |GPU=AMD Vega 56|user=Luisguerreiro|FPS=60|rating=Playable|notes= Use SINGLE-CORE RECOMPILER, the triple core recompiler and auto are bugging the game and causing framdrops to 20fps + audio cuts}} | |||
{{testline|version=1.22.2|OS=Windows 10 2004|region=US|CPU=Ryzen 7 2700 @ 4ghz |GPU=AMD Vega 56|user=Luisguerreiro|FPS=60|rating=Playable|notes= Issues of slow-downs and fps drops are solved, game runs flawless at 60 fps with or without splitscreen, this version of cemu is highly recommended for me over the previous installments of 1.22}} | |||
{{testline|version=1.22.7|OS=Windows 10 Pro 2004 x64|region=US|CPU=Ryzen 7 3700 @ 3.60ghz |GPU=RTX 2060 Super|user=CharTex|FPS=30, 60 (mod)|rating=Playable|notes= DLC still causes crash without community fix. Works perfectly at both 30fps and 60fps with only minor graphical issues.}} | |||
{{testend}} | |||
{{teststart}} | |||
{{testsection|1.23.1}} | |||
{{testline|version=1.23.1b|OS=Windows 10|region=USA|CPU=AMD Ryzen4900hs|GPU=Nvidia Rtx 2060 max q 6GB|user=Mew00|FPS=30|rating=Perfect|notes=Vulkan api: the game still needs graphics pack for dlc and Black enemies NVIDIA but still once fixed are used game has no outher problem with the emulator.}} | |||
{{testend}} | |||
{{testsection|1.26.2}} | |||
{{testline|version=1.26.2f|OS=Windows 10|region=USA|CPU=11th Gen Intel Core i7-1165G7 @ 2.80GHz|GPU=Intel Iris Xe Graphics|user=BoredLord|FPS=30|rating=Playable|notes=Still requires the community graphics pack to fix startup crashes with DLC. Audio occasionally cuts off and certain models/maps cause noticeable lag. Occasional crashes when transitioning to the results screen.}} | |||
{{testend}} | {{testend}} |
Latest revision as of 00:23, 16 May 2022
Hyrule Warriors | |
---|---|
Developer(s) | Omega Force, |
Publisher(s) | Nintendo, |
Series | |
Release date(s) | JP August 14, 2014 NA September 26, 2014 EU September 19, 2014 AUS September 20, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Perfect |
GameIDs | Missing IDs |
See also... |
Hyrule Warriors is a hack and slash action video game developed by Omega Force and Team Ninja for the Wii U video game console. Hyrule Warriors was released in Japan in August 2014, and internationally the following month. The game is a collaboration between Koei Tecmo and Nintendo, and is part of both Nintendo's The Legend of Zelda and Koei Tecmo's Dynasty Warriors series. It is one of the best-selling games on the Wii U. An updated port for the Nintendo 3DS, titled Hyrule Warriors Legends in Japan, was released in Japan in January 2016, and worldwide in March 2016.
Known Issues
Black and white cloud around enemies when you hit them on NVIDIA GPUs
When you attack an enemy during gameplay, a black and white cloud will appear around them.There is a fix as a graphic pack.
Random crashing on iGPU
The Game crashes randomly on Intel GPUs, mostly during Boss battles. Make Sure to save often!it has been fixed in Cemu 1.23.1b
Configuration
Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
Gameplay Videos
Testing
Testing
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- Pages using DynamicPageList3 parser function
- Omega Force (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Perfect (Rating)
- List of games
- Tested on (Release): 1.6.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.4
- Tested on (Release): 1.12.0
- Tested on (Release): 1.12.1b
- Tested on (Release): 1.15.2d
- Tested on (Release): 1.15.8
- Tested on (Release): 1.15.11
- Tested on (Release): 1.17.2b
- Tested on (Release): 1.19.1b
- Tested on (Release): 1.21.4
- Tested on (Release): 1.22.0j
- Tested on (Release): 1.22.2
- Tested on (Release): 1.22.7
- Tested on (Release): 1.23.1b
- Tested on (Release): 1.26.2f