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Hyrule Warriors: Difference between revisions
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{{testline|version=1.12.0|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game on version 1.12.0. It is possible to play through the first map with minor glitches (white/green cloud around enemies). DLC is not working and crashes the game as well as CEMU. When using the graphics pack (v2-894 for me) the DLC crashing as well as the Nvidia white/green cloud issue go fixed.}} | {{testline|version=1.12.0|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60/30|rating=Playable|notes=Works with 60FPS in menus and 30FPS in game on version 1.12.0. It is possible to play through the first map with minor glitches (white/green cloud around enemies). DLC is not working and crashes the game as well as CEMU. When using the graphics pack (v2-894 for me) the DLC crashing as well as the Nvidia white/green cloud issue go fixed.}} | ||
{{testend}} | {{testend}} | ||
{{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i7-7700HQ|GPU=Nvidia Geforce GTX 1050 Ti|user=Bambafrank|FPS=60/30|rating=Playable|notes=60 fps works but requires specs good enough to run the game at 60 fps stable otherwise the game will slow down. The game is fully playable and dlc works but requires the DLC Fix graphic pack. Audio on cutscenes is out of sync, shadows are placed far from characters. Cemuhook version 0.5.6.5 used, Gfx packs used: 1080p, 30FPS Lock/60FPS Fixes, DLC Fix, DoF Blur Removal, NVIDIA Enemy Death Fix, Shadow Removal.}} | {{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i7-7700HQ|GPU=Nvidia Geforce GTX 1050 Ti|user=Bambafrank|FPS=60/30|rating=Playable|notes=60 fps works but requires specs good enough to run the game at 60 fps stable otherwise the game will slow down. The game is fully playable and dlc works but requires the DLC Fix graphic pack. Audio on cutscenes is out of sync, shadows are placed far from characters. Cemuhook version 0.5.6.5 used, Gfx packs used: 1080p, 30FPS Lock/60FPS Fixes, DLC Fix, DoF Blur Removal, NVIDIA Enemy Death Fix, Shadow Removal.}} | ||
{{testend}} | |||
{{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i5-3470|GPU=Nvidia GT 640|user=SomaXKirbyto|FPS=30|rating=Playable|notes=Fully playable at 30fps and dlc works but requires the DLC Fix graphic pack. Audio is out of sync in cutscenes, shadows are placed far from characters. Gfx packs used: DLC Fix, NVIDIA Enemy Death Fix, Shadow Removal.}} | {{testline|version=1.12.1b|OS=Windows 10|region=EU|CPU=Intel i5-3470|GPU=Nvidia GT 640|user=SomaXKirbyto|FPS=30|rating=Playable|notes=Fully playable at 30fps and dlc works but requires the DLC Fix graphic pack. Audio is out of sync in cutscenes, shadows are placed far from characters. Gfx packs used: DLC Fix, NVIDIA Enemy Death Fix, Shadow Removal.}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.15 | {{testsection|1.15}} | ||
{{testline|version=1.15.2d|OS=Windows 10 LTSC 1809|region=USA|CPU=Intel i7-2700k @ 4.5GHz|GPU=Nvidia GTX 1080 OC'd|user=Serfrost|FPS=30|rating=Playable|notes=Fully playable at 30FPS. Shadows are now fine. Audio sounded fine but might be out of sync in cutscenes. Dual Core and Triple Core Recompiler options will cause the game to freeze. Multiplayer will work but requires a decently strong CPU, above mine, for 30FPS. GraphicPacks used: DLC Fix, NVIDIA Enemy Death Fix, 30FPS Lock, 1080p Resolution.}} | {{testline|version=1.15.2d|OS=Windows 10 LTSC 1809|region=USA|CPU=Intel i7-2700k @ 4.5GHz|GPU=Nvidia GTX 1080 OC'd|user=Serfrost|FPS=30|rating=Playable|notes=Fully playable at 30FPS. Shadows are now fine. Audio sounded fine but might be out of sync in cutscenes. Dual Core and Triple Core Recompiler options will cause the game to freeze. Multiplayer will work but requires a decently strong CPU, above mine, for 30FPS. GraphicPacks used: DLC Fix, NVIDIA Enemy Death Fix, 30FPS Lock, 1080p Resolution.}} | ||
{{testend}} | {{testend}} |
Revision as of 01:23, 9 February 2019
Hyrule Warriors | |
---|---|
Developer(s) | Omega Force, |
Publisher(s) | Nintendo, |
Series | |
Release date(s) | JP August 14, 2014 NA September 26, 2014 EU September 19, 2014 AUS September 20, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Hyrule Warriors is a hack and slash action video game developed by Omega Force and Team Ninja for the Wii U video game console. Hyrule Warriors was released in Japan in August 2014, and internationally the following month. The game is a collaboration between Koei Tecmo and Nintendo, and is part of both Nintendo's The Legend of Zelda and Koei Tecmo's Dynasty Warriors series. It is one of the best-selling games on the Wii U. An updated port for the Nintendo 3DS, titled Hyrule Warriors Legends in Japan, was released in Japan in January 2016, and worldwide in March 2016.
Known Issues
Black and white cloud around enemies when you hit them on NVIDIA GPUs
- When you attack an enemy during gameplay, a black and white cloud will appear around them. There is a partial fix as a graphic pack.
Shadows being far from models
when you run around the map you will notice the shadows are not on the right place and are placed far from the characters.This was fixed in 1.14.0
Audio on cutscenes are out of sync
Configuration
- Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
Gameplay Videos
Testing
Testing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1.12.1b | Windows 10 | EU | Intel i7-7700HQ | Nvidia Geforce GTX 1050 Ti | Bambafrank | 60/30 | Playable | 60 fps works but requires specs good enough to run the game at 60 fps stable otherwise the game will slow down. The game is fully playable and dlc works but requires the DLC Fix graphic pack. Audio on cutscenes is out of sync, shadows are placed far from characters. Cemuhook version 0.5.6.5 used, Gfx packs used: 1080p, 30FPS Lock/60FPS Fixes, DLC Fix, DoF Blur Removal, NVIDIA Enemy Death Fix, Shadow Removal. |
|- style="vertical-align:middle;" | style="border: 1px solid #ecf0f1; background-color: #fff;" | 1.12.1b | style="border: 1px solid #ecf0f1; background-color: #fff;" | Windows 10 | style="border: 1px solid #ecf0f1; background-color: #fff;" | EU | style="border: 1px solid #ecf0f1; background-color: #fff;" | Intel i5-3470 | style="border: 1px solid #ecf0f1; background-color: #fff;" | Nvidia GT 640 | style="border: 1px solid #ecf0f1; background-color: #fff;" | SomaXKirbyto | style="border: 1px solid #ecf0f1; background-color: #fff;" | 30 | style="border: 1px solid #ecf0f1; background-color: #fff;" {{#if:Playable|Playable | style="border: 1px solid #ecf0f1; background-color: #fff; vertical-align: middle;"|Fully playable at 30fps and dlc works but requires the DLC Fix graphic pack. Audio is out of sync in cutscenes, shadows are placed far from characters. Gfx packs used: DLC Fix, NVIDIA Enemy Death Fix, Shadow Removal.
|} |- | style="padding: 0; border: none;" |
1.15 | ||||||||
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Version | OS Version | Region | CPU | GPU | Tester | FPS | Status | Additional Notes |
1.15.2d | Windows 10 LTSC 1809 | USA | Intel i7-2700k @ 4.5GHz | Nvidia GTX 1080 OC'd | Serfrost | 30 | Playable | Fully playable at 30FPS. Shadows are now fine. Audio sounded fine but might be out of sync in cutscenes. Dual Core and Triple Core Recompiler options will cause the game to freeze. Multiplayer will work but requires a decently strong CPU, above mine, for 30FPS. GraphicPacks used: DLC Fix, NVIDIA Enemy Death Fix, 30FPS Lock, 1080p Resolution. |
- Pages using DynamicPageList3 parser function
- Omega Force (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.6.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.4
- Tested on (Release): 1.12.0
- Tested on (Release): 1.12.1b
- Tested on (Release): 1.15.2d