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Mario & Sonic at the Rio 2016 Olympic Games: Difference between revisions
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== Known Issues == | == Known Issues == | ||
===Random Crashes during events and on the Hub=== | |||
The cause for this has not been thoroughly looked into, but it can be mitigated by navigating to mlc01\usr\save\00050010\1004a100\user\common\db and deleting the files FFL_HDB.dat, FFL_ODB.dat, and FFL_ODB_OLD.dat | |||
== Configuration == | == Configuration == |
Revision as of 13:05, 17 September 2023
Mario & Sonic at the Rio 2016 Olympic Games | |
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Developer(s) | SEGA |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP June 23, 2016 NA June 24, 2016 EU June 24, 2016 AUS June 25, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Mario & Sonic at the Rio 2016 Olympic Games is a collection of Olympic sports themed mini-games featuring characters from the Mario series and the Sonic the Hedgehog series.
Known Issues
Random Crashes during events and on the Hub
The cause for this has not been thoroughly looked into, but it can be mitigated by navigating to mlc01\usr\save\00050010\1004a100\user\common\db and deleting the files FFL_HDB.dat, FFL_ODB.dat, and FFL_ODB_OLD.dat
Configuration
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- SEGA (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2016 (Initial release year)
- GamePad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.15.3b
- Tested on (Release): 1.15.10
- Tested on (Release): 1.16.1
- Tested on (Release): 1.17.1
- Tested on (Release): 1.22.8
- Tested on (Release): 1.26.0
- Tested on (Release): 1.26.2