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Super Mario 3D World: Difference between revisions
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{{testsection|1.6}} | {{testsection|1.6}} | ||
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}} | {{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=AMD A8 5500 @ 3.2GHz|GPU=AMD Radeon HD 7560D|user=ReaperDeath|FPS=40-50|rating=Playable|notes=Springboards sometimes fall through the ground.}} | ||
{{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz|GPU=3072MB NVIDIA GeForce GTX 970M|user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?)}} | {{testline|version=1.6.2|OS=Windows 10|region=USA|CPU=Intel Core i7 6700HQ @ 2.60GHz|GPU=3072MB NVIDIA GeForce GTX 970M|user=Nulla|FPS=40-60|rating=Playable|notes=Great framerates most of the time, but a lot of stuttering/pauses(dynarec having to play catch up?). The emulator does not like the locked walls in world 1-5 and the game will lag severely and encounter a lot of graphical bugs until the switch puzzles are completed and the walls are removed.}} | ||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 21:04, 6 November 2016
Super Mario 3D World | |
---|---|
Developer(s) | Nintendo EAD Tokyo, |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP November 21, 2013 NA November 22, 2013 EU November 29, 2013 AUS November 30, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Super Mario 3D World is a 3D platformer and Sequel to the 3DS game Super Mario 3D Land
Known Issues
The switchboards fall through on at least two of the worlds. In order to fix this without needing to use the interpreter CPU mode, make a file named 0005000010145c00.ini
in the gameProfiles
folder where Cemu is installed, and put the following inside it:
# Super Mario 3D World (USA) [CPU] emulateSinglePrecision = true
This will fix the issue while keeping most, if not all, of the speed.
Configuration
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Nintendo EAD Tokyo (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2013 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2