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140: Difference between revisions
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{{testline|version=1.8.0b|OS=Windows 10|region=EU|CPU=Intel Core i7 3630QM @ 2.40 GHz|GPU=AMD Radeon HD 7600M Series|user=Retsu|FPS=59.50|rating=Loads|notes=The game just shows "140" and doesn't crash | {{testline|version=1.8.0b|OS=Windows 10|region=EU|CPU=Intel Core i7 3630QM @ 2.40 GHz|GPU=AMD Radeon HD 7600M Series|user=Retsu|FPS=59.50|rating=Loads|notes=The game just shows "140" and doesn't crash.}} | ||
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Revision as of 15:02, 27 June 2017
This article is a stub. You can help by expanding it.
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140 | |
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Developer(s) | Carlsen Games, |
Publisher(s) | Double Fine Productions |
Release date(s) | NA September 1, 2016 PAL September 1, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Unplayable |
GameIDs | Missing IDs |
See also... |
140 is a platform game independently developed by Jeppe Carlsen. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player manipulates their avatar, a character that can take on several basic geometric shapes, through levels in time to the music. The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, while the game was released on Xbox One on August 30, 2016, and on PlayStation 4, PlayStation Vita, and Wii U on September 1, 2016, with the Nintendo 3DS version being released at a later date.
Known Issues
Configuration
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Stub
- Low quality
- Carlsen Games (Developer)
- Double Fine Productions (Publisher)
- North America (Release region)
- Europe (Release region)
- 2016 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Unplayable (Rating)
- List of games
- Tested on (Release): 1.8.0b