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Hyrule Warriors: Difference between revisions
From Cemu Wiki
EnzoMioulk (talk | contribs) (Added a test on Linux) |
EnzoMioulk (talk | contribs) m (forgot game version in my test) |
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{{testline|version=1.11.2|OS=Windows 7|region=EU|CPU=Intel Core i5-2500K|GPU=NVidia GeForce GTX 1070|user=DarkMarkZX|FPS=20-30|rating=Playable|notes=Game version 1.12.0 without DLCs, Cemu hook 0.5.5.4, custom graphic pack was used to enable 1080p resolution in cooperative mode (https://forum.cemu.info/showthread.php/8-Graphic-Pack-Github?p=1070&viewfull=1#post1070). Finished Legend Mode in co-op and played other modes as well. Several minor graphical glitches exist: shadows appear at wrong places, transparency problem with enemies' death effects, several alternate versions of bosses have pixelated black-and-white appearance. Pre-rendered cutscenes are out of sync. In cooperative mode, sounds are played only for the first player (TV).}} | {{testline|version=1.11.2|OS=Windows 7|region=EU|CPU=Intel Core i5-2500K|GPU=NVidia GeForce GTX 1070|user=DarkMarkZX|FPS=20-30|rating=Playable|notes=Game version 1.12.0 without DLCs, Cemu hook 0.5.5.4, custom graphic pack was used to enable 1080p resolution in cooperative mode (https://forum.cemu.info/showthread.php/8-Graphic-Pack-Github?p=1070&viewfull=1#post1070). Finished Legend Mode in co-op and played other modes as well. Several minor graphical glitches exist: shadows appear at wrong places, transparency problem with enemies' death effects, several alternate versions of bosses have pixelated black-and-white appearance. Pre-rendered cutscenes are out of sync. In cooperative mode, sounds are played only for the first player (TV).}} | ||
{{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=20-30 (Ingame)<br/>~30 (Cutscene)|rating=Playable|notes=Is Playable but with some freeze frames, some effects are still with a green or with border}} | {{testline|version=1.11.3|OS=Windows 10 Build 17025|region=EU|CPU=AMD FX-8350 @4.0 GHz|GPU=Nvidia GeForce GTX 1060 6GB |user=[[User:Winschu|Winschu]]|FPS=20-30 (Ingame)<br/>~30 (Cutscene)|rating=Playable|notes=Is Playable but with some freeze frames, some effects are still with a green or with border}} | ||
{{testline|version=1.11.3|OS=Xubuntu 17.10|region=EU|CPU=Intel i5-5200U|GPU=Nvidia GeForce GTX 950M |user=EnzoMioulk|FPS=20-30|rating=Playable|notes=Tested using Wine 2.21. Playable, with occasional frame drops when there is many entities on screen. Cutscenes plays at 30 fps, but audio often desyncs. Menus runs at 2x speed (60 fps) without the 30 fps graphic pack. Nvidia cloud issue still present.}} | {{testline|version=1.11.3|OS=Xubuntu 17.10|region=EU|CPU=Intel i5-5200U|GPU=Nvidia GeForce GTX 950M |user=EnzoMioulk|FPS=20-30|rating=Playable|notes=Version 1.12.0 without DLC. Tested using Wine 2.21. Playable, with occasional frame drops when there is many entities on screen. Cutscenes plays at 30 fps, but audio often desyncs. Menus runs at 2x speed (60 fps) without the 30 fps graphic pack. Nvidia cloud issue still present.}} | ||
{{testend}} | {{testend}} |
Revision as of 15:09, 5 January 2018
Hyrule Warriors | |
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Developer(s) | Omega Force, |
Publisher(s) | Nintendo, |
Series | |
Release date(s) | JP August 14, 2014 NA September 26, 2014 EU September 19, 2014 AUS September 20, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Hyrule Warriors is a hack and slash action video game developed by Omega Force and Team Ninja for the Wii U video game console. Hyrule Warriors was released in Japan in August 2014, and internationally the following month. The game is a collaboration between Koei Tecmo and Nintendo, and is part of both Nintendo's The Legend of Zelda and Koei Tecmo's Dynasty Warriors series. It is one of the best-selling games on the Wii U. An updated port for the Nintendo 3DS, titled Hyrule Warriors Legends in Japan, was released in Japan in January 2016, and worldwide in March 2016.
Known Issues
Black and white cloud around enemies when you hit them on NVIDIA GPUs
- When you attack an enemy during gameplay, a black and white cloud will appear around them.
Configuration
- Runs with default settings, but tweaking is recommended. A full list of config options is available in the Config template's documentation. There are also graphic packs available.
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Omega Force (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.6.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3