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Project Zero: Maiden of Black Water: Difference between revisions
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{{testline|version=1.11.6|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Playable|notes=Changing back to the the old shader cache system makes you progress further into the game. Just un-check separable shaders under "experimental"}} | {{testline|version=1.11.6|OS=Windows 10|region=EU|CPU=Intel Core i5 4670k @ 4.2 GHz|GPU=nVidia GTX 750 Ti 2GB|user=chriztr|FPS=30|rating=Playable|notes=Changing back to the the old shader cache system makes you progress further into the game. Just un-check separable shaders under "experimental"}} | ||
{{testline|version=1.11.6|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Changing back to the the "old" shader cache system makes black screen from the start. FPS counts, music plays, key presses handles, just no any graphics displayed. There was no such bug at 1.7.5. With new shader system game randomly hangs at instant camera view changes and looks like it hangs more when I move mouse.}} | {{testline|version=1.11.6|OS=Windows 10|region=EU|CPU=Intel Core i5 660 3.3 GHz|GPU=Radeon HD 5750 512 MB|user=KosmoRei|FPS=15-30|rating=Loads|notes=Changing back to the the "old" shader cache system makes black screen from the start. FPS counts, music plays, key presses handles, just no any graphics displayed. There was no such bug at 1.7.5. With new shader system game randomly hangs at instant camera view changes and looks like it hangs more when I move mouse.}} | ||
{{testline|version=1. | {{testline|version=1.12.0d|OS=Windows 10 x64|region=EU|CPU=Intel Core i7 7700 3.6-4.2 GHz|GPU=Nvidia GTX 1070|user=Nickcao2|FPS=30|rating=Runs|notes= Crashed at drop 10 after Ren is dragged by Rui to another place.. The graphical problem with the black skin/face of the characters ingame still exists..}} | ||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 00:12, 21 May 2018
Project Zero: Maiden of Black Water | |
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Developer(s) | KOEI TECMO GAMES CO., |
Publisher(s) | Nintendo |
Release date(s) | JP September 27, 2014 NA October 22, 2015 PAL October 30, 2015 |
Genre(s) | |
Mode(s) | |
Input methods | Gamepad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Fatal Frame: Maiden of Black Water is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides. As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore the ruins of an eerie inn, a shrine filled with life-size dolls, and a lake full of dead priestesses. Each shadowy location is connected by a stream of water flowing throughout the mountain, and this once holy water is tied to the darkest mystery of all—the history of death and darkness on Mt. Hikami.
Known Issues
1.7.4- Cemu versions crashes when Miu Hinasaki see black hooded ghost while trying to escape from other ghosts in the beginning.
1.7.5 Cemu version crashes when character enters INN.
1.8.0+ Cemu versions freeze at loading screen before gameplay starts.
1.9.0 - Instant black screen after game load. FPS counter shows 30 FPS.
1.9.1 - Runs again. Needs emulateSinglePrecision = true to avoid in-game crash.
1.10.0f - Crash at "Press A" title screen when A pressed.
1.11.0b - Runs again. Some graphic glitches on-screen but it's doable now.
1.11.0c - Crashed after Hisoka scene in Chapter 2.. Major slowdown in the forest on Chapter 2.. Memory leak in some areas..
1.11.3 - Crashed after Hisoka scene in Chapter 2..
1.11.6 - Un-check separable shaders under "experimental" to progress further into the game, but still black faces/skins and crashed at drop 10..
Vendor-Specific Issues
- Broken/scrambled text and UI elements on Nvidia GPUs. This can be fixed by following this guide.
Configuration
Cemu 1.11.0c doesn't need extra configuration!
For older builds:
Make a game profile .ini and add:
[CPU]
emulateSinglePrecision = true
This will fix the in-game crashing.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- KOEI TECMO GAMES CO. (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2014 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- Gamepad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.9.0b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c
- Tested on (Release): 1.11.1
- Tested on (Release): 1.11.2
- Tested on (Release): 1.11.3
- Tested on (Release): 1.11.6
- Tested on (Release): 1.12.0d