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The Wonderful 101: Difference between revisions
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PickleRick! (talk | contribs) (@Exzap- Check out the Vulkan issue, will ya) |
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|released = {{vgrelease|NA=September 15, 2013|EU=August 23, 2013|AUS=August 24, 2013|JP=August 24, 2013}} | |released = {{vgrelease|NA=September 15, 2013|EU=August 23, 2013|AUS=August 24, 2013|JP=August 24, 2013}} | ||
|genre = Action-adventure, Fighting | |genre = Action-adventure, Fighting | ||
|modes = Single-player, | |modes = Single-player, Multiplayer (5) | ||
|input = GamePad, Pro Controller, Classic Controller | |input = GamePad, Pro Controller, Classic Controller | ||
|wikipedia = The_Wonderful_101 | |wikipedia = The_Wonderful_101 | ||
|rating = | |rating = Playable | ||
}} | }} | ||
'''The Wonderful 101''' is an action-adventure video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba, who worked on the Viewtiful Joe series and Ōkami together. | '''The Wonderful 101''' is an action-adventure video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba, who worked on the Viewtiful Joe series and Ōkami together. | ||
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Characters will not render in Vulkan api | |||
===Regional differences=== | |||
Infinite loading in US version, EU version however does load after short while. Fixed as of Cemu 1.17.0d | |||
== Configuration == | |||
OpenGL api is recommended as of Cemu 1.17.0d | |||
Triple-core recompiler is also recommended. The game is susceptible to soft-locks, but will continue as normal after restarting Cemu. | |||
== Gameplay Videos == | |||
{{#ev:youtube|NogD5seyaFI|300|inline|[https://youtu.be/NogD5seyaFI The Wonderful 101 on 1.7.3 Nvidia GPU]|frame}} | |||
{{#ev:youtube|9mZfhHBH2m4|300|inline|[https://youtu.be/9mZfhHBH2m4 The Wonderful 101 on 1.7.4 AMD GPU]|frame}} | |||
{{#ev:youtube|cXlLP-C97bw|300|inline|[https://youtu.be/cXlLP-C97bw Cemu Emulator 1.12: The Wonderful 101]|frame}} | |||
== Testing == | == Testing == | ||
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{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads}} | {{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.7}} | {{testsection|1.7|collapse}} | ||
{{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i3 4150 @3.50GHz|GPU=AMD Radeon R9 390|user=UltraNew|FPS=N/A|rating=Unplayable|notes=Crashes when booting/infinite black screen.}} | {{testline|version=1.7.0d|OS=Windows 10|region=EUR|CPU=Intel Core i3 4150 @3.50GHz|GPU=AMD Radeon R9 390|user=UltraNew|FPS=N/A|rating=Unplayable|notes=Crashes when booting/infinite black screen.}} | ||
{{testline|version=1.7.2c|OS=Windows 10|region=USA|CPU=Intel Core i7 6700k|GPU=Nvidia GTX 1080|user=libastral|FPS=N/A|rating=Unplayable}} | |||
{{testline|version=1.7.3d|OS=Windows 10|region=EUR|CPU=Intel Core i5 6500|GPU=Nvidia GTX 1060|user=pyth|FPS=30|rating=Runs|notes=Loading the game takes quite a while but it does go in game. Frame rate during cutscenes is very inconsistent. 60fps in the menus. In-game expect around 30 fps. }} | |||
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ|GPU=Nvidia GTX 960M|user=Nes370|FPS=N/A|rating=Unplayable|notes=Crashes during boot.}} | {{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i5-6300HQ|GPU=Nvidia GTX 960M|user=Nes370|FPS=N/A|rating=Unplayable|notes=Crashes during boot.}} | ||
{{testline|version=1.7.3d|OS=Windows 10|region=USA|CPU=Intel Core i7-6700k @ 4.00GHz|GPU=Nvidia GTX 1070|user=Bloodhorde|FPS=N/A|rating=Unplayable|notes=Infinite Black Screen.}} | |||
{{testline|version=1.7.4|OS=Windows 7|region=EUR|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=22-30|rating=Runs|notes=26-30fps in cutscenes, ~20fps in-game. Major shadow issues, audio may slightly desync during cutscenes. Have note encountered any crashes so far.}} | |||
{{testline|version=1.7.5|OS=Windows 10|region=USA|CPU=Intel Core i7-7700K @ 4.80GHz|GPU=Nvidia GTX 1070|user=Jolu42|FPS=N/A|rating=Unplayable|notes=Infinite Black Screen.}} | |||
{{testend}} | |||
{{testsection|1.8|collapse}} | |||
{{testline|version=1.8.0|OS=Windows 10|region=USA|CPU=Intel Core i5-7600K @ 4.80GHz|GPU=Nvidia GTX 1060|user=Osman|FPS=5-30|rating=Runs|notes=Menus work well, 60FPS. Cutscenes have graphical glitches and run below 20 at times and is very choppy. Gameplay works between 5-30 frames, matters on how much stuff is going, as the action ramps the FPS tanks. Audio glitches at times.}} | |||
{{testend}} | |||
{{testsection|1.17}} | |||
{{testline|version=1.17.0d|OS=Windows 10|region=USA|CPU=AMD FX-8320E|GPU=NVidia GTX 1060 6GB|user=PickleRick!|FPS=40-60|rating=Playable|notes=OpenGL mode with Triple-core recompiler is unstable but playable. Vulkan mode runs but characters won't render.}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Latest revision as of 18:08, 8 February 2020
The Wonderful 101 | |
---|---|
Developer(s) | PlatinumGames |
Publisher(s) | Nintendo |
Release date(s) | JP August 24, 2013 NA September 15, 2013 EU August 23, 2013 AUS August 24, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
The Wonderful 101 is an action-adventure video game developed by PlatinumGames and published by Nintendo exclusively for the Wii U. The game was directed by Hideki Kamiya and produced by Atsushi Inaba, who worked on the Viewtiful Joe series and Ōkami together.
Known Issues
Characters will not render in Vulkan api
Regional differences
Infinite loading in US version, EU version however does load after short while. Fixed as of Cemu 1.17.0d
Configuration
OpenGL api is recommended as of Cemu 1.17.0d Triple-core recompiler is also recommended. The game is susceptible to soft-locks, but will continue as normal after restarting Cemu.
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- PlatinumGames (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2013 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.6.0
- Tested on (Release): 1.7.0d
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.17.0d