Runs with default settings but runs faster when selecting ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache accuracy'' decreases performance a bit but the game runs nicely.
Runs with default settings but tweaking is recommended.
Runs faster when using ''Low buffer cache accuracy'' in ''Options'' > ''GPU buffer cache accuracy'' > '''Low (fast)'''. ''Medium buffer cache
accuracy'' decreases performance a bit but the game runs nicely.
== Status Summary Table ==
== Status Summary Table ==
The image below shows a summary of the whole game situation starting fresh with Cemu 1.8.0b with some additional statistics included (no 100% save used).
The image below shows a summary of the whole game situation starting fresh with Cemu 1.8.0b with some additional statistics included (no 100% save used).
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|500px]]
[[File:Yoshi's Woolly World status with Cemu 1.8.0b.png|500px]]
== Gameplay Videos ==
== Gameplay Videos ==
{{#ev:youtube|bizgrQlW0kU|400|inline|[https://www.youtube.com/watch?v=bizgrQlW0kU Yoshi's Woolly World on 1.6.0 Nvidia GPU]|frame}}
{{#ev:youtube|EM9KkGUtYD8|400|inline|[https://www.youtube.com/watch?v=EM9KkGUtYD8 Yoshi's Woolly World on 1.6.0 AMD GPU]|frame}}
{{#ev:youtube|DkjzQLJd9ek|400|inline|[https://www.youtube.com/watch?v=DkjzQLJd9ek Yoshi's Woolly World on 1.6.1 Nvidia GPU]|frame}}
{{#ev:youtube|wiFlw6NQio8|400|inline|[https://youtu.be/wiFlw6NQio8 Yoshi's Woolly World on 1.6.1 AMD GPU]|frame}}
{{#ev:youtube|KURR3l-d6Ho|400|inline|[https://youtu.be/KURR3l-d6Ho Yoshi's Woolly World on 1.6.2 AMD GPU]|frame}}
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}
{{#ev:youtube|VoblAu4eRLo|400|inline|[https://youtu.be/VoblAu4eRLo?t=7m20s Yoshi's Woolly World on 1.6.3 Nvidia GPU (7:20)]|frame}}
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}
{{#ev:youtube|WhdxD4VD4Ng|400|inline|[https://youtu.be/WhdxD4VD4Ng Yoshi's Woolly World on 1.6.4 Nvidia GPU]|frame}}
Yoshi's Woolly World is a side-scrolling platformer video game and is the seventh main entry in the Yoshi series of games. The game is the seventh main entry in the Yoshi series of games, and the first home console title in the series since 1997's Yoshi's Story. The game was released worldwide throughout 2015. A port for the Nintendo 3DS, known as Poochy & Yoshi's Woolly World, was released worldwide in early 2017.
The hidden areas in some levels are not working properly yet. There's no fix for it.
Vendor-Specific Issues
Improper lighting and certain effects/textures not rendered properly on NVIDIA GPUs. There's no fix for it.
Unplayable Levels
In level 3-4, the bubbles are invisible.
In level 4-1, the ropes are invisible.
In level 4-6, the ghost curtains are not working.
Level 4-7 crashes after the second checkpoint
Level 4-8 crashes after entering the tube at the start.
Level 6-8 crashes when going to the right where the 4 Bowser statues are located.
Levels 3-S, 4-S, 6-S and ★-S cannot be played unless a save with everything completed is used.
The levels above can be skipped using the power badge to complete the level while using the ingame option mellow/relax mode if you don't want to use a 100% save to advance.
Configuration
Runs with default settings but tweaking is recommended.
Runs faster when using Low buffer cache accuracy in Options > GPU buffer cache accuracy > Low (fast). Medium buffer cache
accuracy decreases performance a bit but the game runs nicely.
Status Summary Table
The image below shows a summary of the whole game situation starting fresh with Cemu 1.8.0b with some additional statistics included (no 100% save used).
Surprisingly playable, minor visual issues with certain objects and transparent Yoshi head when inside a course. Audio is fantastic.
There currently there is an input bug similar to Smash, in addition to a similar workaround; leave input disabled before booting/loading and *wait* a short while for the title screen and music, (past the controller screen) afterwards select **Wii U Pro Controller** in Cemu's input settings and press A.
Character models are invisible with ""Persistent Vertex Buffer"" disabled, enable Persistent Vertex Buffer to resolve this. (possibly AMD-GPU specific)
Greatly improved performance/stability. Minor visual issues with certain objects, (which also seems to lower performance noticeably when present) and transparent Yoshi head when inside a course. Audio is fantastic.
using a custom graphic pack at 480p,it's playable,with cashed game you get more fps,at 720p it's very low,but the game still crashing in-game like other versions of cemu,and you can't pass the stage
Game loads, Doesn´t recognize input but is easily fixed by disabling input and reenabling on title screen as described by Darkmaste. Minor graphic glitches on first run and crashes on certain events.
No longer crashes when opening parcels, though still crashes when opening certain specific [transformation] zipper doors. Objects and flowers appear properly/do not stretch, appears to be AMD-GPU specific. Note: can largely be considered playable using a save file located here- https://gbatemp.net/threads/wii-u-save-files-compilation.427761/
Game gets past the title screen after quite a bit of loading. Constant temporary lag on first playthrough of levels. This lag however dissapears after getting into the levels for a second playthrough. Recreating the Shader Cache also helps quite a bit. Crashes in World 1 level 2 when entering a zippered rainbowcoloured gate. Parcels DO NOT make the game crash. Loading screens however have glitched out graphics and level loading times are quite long (again, way shorter after a second run). Also not suffering the input bug.
Lags when new things are loaded for the first time. Expect 5 seconds lag when playing a new level and some restarts at the beginning. Runs at 60FPS smoothly otherwise.