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8Bit Hero: Difference between revisions
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'''8Bit Hero''' is a 2.5D 8 bit stylised adventure game. <!-- If you know anything about this game replace this with a better description --> | '''8Bit Hero''' is a 2.5D 8 bit stylised adventure game. <!-- If you know anything about this game replace this with a better description --> |
Revision as of 14:45, 18 March 2021
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8Bit Hero | |
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Developer(s) | Sean Garland |
Publisher(s) | RighteousWeasel |
Release date(s) | NA May 12, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
8Bit Hero is a 2.5D 8 bit stylised adventure game.
Known Issues
Input seems to have trouble in-game. Works fine in menus. GPU Buffer Cache must be set to High or you will get graphical issues.
Configuration
This game runs very well with Singlecore recompiler and even better with dual and triple core. Unfortunately, interacting with objects does not work with any recompiler, and interpreter must be used. That degrades performance to single digit FPS.
If GPU buffer cache is set to low (fast) or medium, rendering issues are present. If put to high (slow) then graphics render near perfect.
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Stub
- Low quality
- Sean Garland (Developer)
- RighteousWeasel (Publisher)
- North America (Release region)
- 2016 (Initial release year)
- GamePad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.7.2
- Tested on (Release): 1.13.0f
- Tested on (Release): 1.15.2c