Nintendo Land is a 2012 party video game developed and published by Nintendo as a pack-in launch title for the Wii U. Nintendo Land features twelve different minigames, each based on an existing Nintendo game franchise such as Mario and The Legend of Zelda, depicted as attractions in the eponymous fictional amusement park. The minigames are designed to demonstrate the concept of Wii U and its Wii U GamePad controller to new players, in the same way the 2006 game Wii Sports demonstrated the Wii and its Wii Remote, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities.
Some missing textures. Psychedelic colours in some minigames. Most of the game require the gamepads motion control which makes them hard but not impossible to play in CEMU
Special CPU settings no longer seem to be required. Sound issues everywhere outside of main plaza. Wii remote emulation required for multiplayer, and most single player modes crash while loading the map.
This game runs fairly well now. You will need a Tablet with the spacedesk app to display the gamepad view on the Tablet and interact with it comfortably. You will also need Motion Controls. No special settings required. Music/sounds are working. There are some graphical glitches on the TV screen in the "Captain Falcon's Twister Race" attraction. Biggest issue is that multiplayer won't work with EMULATED Wiimotes - see https://www.reddit.com/r/cemu/comments/8vkn0k/emulated_wiimote_not_paired/
{{testline|version=1.14.0c|OS=Windows 7 (64 bit)|region=USA|CPU=Intel Core i7 4770k @ 3.5 GHz |GPU=Nvidia GeForce GTX 660 |user=Reeces_Pieces|FPS=60|rating=Runs|notes=Black screens and freezes when starting an attraction. Mii's now have all of their facial features instead of just the nose.