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Tokyo Mirage Sessions
Tokyo Mirage Sessions ♯FE | |
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Developer(s) | Atlus |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP December 26, 2015 NA June 24, 2016 EU June 24, 2016 AUS June 25, 2016 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Unplayable |
GameIDs | Missing IDs |
See also... |
Tokyo Mirage Sessions ♯FE is a crossover role-playing video game developed by Atlus and published by Nintendo for the Wii U home console. The game combines gameplay, narrative and aesthetic elements from Atlus' Shin Megami Tensei and Nintendo's Fire Emblem series. It was released in Japan in December 2015 and in North America, Europe and Australia in June 2016. The Japanese version was released under the alternative title Genei Ibunroku ♯FE.
Taking place in modern-day Tokyo and featuring real-life locations such as Shibuya and Harajuku, the game centers around evil beings known as Mirages who seek to harvest an energy known as Performa from humans and are responsible for several disappearances. The story follows a group of teenagers who become allied with friendly Mirages, based on characters from the Fire Emblem series, and merge with them to become Mirage Masters. Under the guise of the Fortuna Entertainment talent agency, the Mirage Masters fight to protect innocent people from the Mirages and find out who is behind the attacks.
The game was first proposed by Nintendo producer Kaori Ando, who envisioned a crossover between the Fire Emblem and Shin Megami Tensei series. Although initially reluctant due to their workload, Atlus agreed to the collaboration, and much of the early work went into deciding what genre of game it was going to be and how best to incorporate both series while creating an original game. The production period lasted five years. A notable feature was musical numbers produced by Japanese entertainment company Avex Group.
The game was announced two months after full development began. Due to its Japanese setting and aesthetic, its Western release retains the Japanese voice track with subtitles rather than an English dub. Reception of the game was positive, with unanimous praise going to its battle system, while reactions to the story were mixed to positive, and other issues such as load times were criticized.
Known Issues
Configuration
Gameplay Vidoes
Testing
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- Atlus (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2015 (Initial release year)
- Single-player only (Game mode)
- 1 (Players supported)
- GamePad (Input supported)
- Unplayable (Rating)
- List of games
- Tested on (Release): 1.7.3d