In order to edit this wiki, you must register and verify your account.
Adventure Time: Explore the Dungeon Because I Don't Know!: Difference between revisions
Line 32: | Line 32: | ||
== Testing == | == Testing == | ||
{{teststart}} | {{teststart}} | ||
{{testsection|1.6}} | {{testsection|version=1.8}} <!-- Latest minor revision, i.e. 1.6.1, 1.5.6b, etc --> | ||
{{testline|version=1.8.1b|OS=Windows 10 Home x64|region=USA|CPU=Intel i7-6700K @ 4.00Ghz|GPU= nVidia GTX 970 |user=ChiliChsDog|FPS=60|rating=Playable|notes=CemuHook 0.5.2.1 is installed. The game runs at a solid 60FPS; suffers from minor text glitching and invisible projectiles. The game is very playable. }} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 06:11, 17 July 2017
{{#invoke:Message box|mbox}}
Adventure Time: Explore the Dungeon Because I Don't Know! | |
---|---|
Developer(s) | WayForward Technologies |
Publisher(s) | D3 Publisher |
Series | |
Release date(s) | NA November 19, 2013 EU December 13, 2013 AUS December 12, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Adventure Time: Explore the Dungeon Because I Don't Know! is a four player co op dungeon crawler directed by Tomm Hulett and developed by WayForward Technologies with the help of Pendleton Ward under license from Cartoon Network Interactive. It is published by D3 Publisher for Microsoft Windows, Wii U, PlayStation 3, Xbox 360 and Nintendo 3DS. This is the second game based on the animated television series Adventure Time after 2012's Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!!. The game was first announced on May 14, 2013. The game includes voice acting from major characters and four-player cooperative multiplayer, except in the 3DS version, which has no multiplayer. Critical reception to the game was largely negative.
Known Issues
In-Game Text
The menu that appears at the main screen showing "Play Game, Options, Extras" has minor clipping issues occasionally causing only partial sections of the text to appear.
The in-game text box that appears when talking with other characters will sporadically glitch and some of the letters will appear corrupted.
Missing Textures and Sprites
Projectiles are not visible, making accuracy with guns awkward. Enemy projectiles are difficult to avoid if the player is not paying complete attention to where opponents originally targeted you from.
Configuration
Gameplay Videos
Testing
Testing | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- Pages using DynamicPageList3 parser function
- Stub
- Low quality
- WayForward Technologies (Developer)
- D3 Publisher (Publisher)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2013 (Initial release year)
- GamePad (Input supported)
- Runs (Rating)
- List of games
- Tested on (Release): 1.8.1b