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Call of Duty: Ghosts: Difference between revisions
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== Gameplay Videos == | == Gameplay Videos == | ||
{{#ev:youtube|dCTz3-uOiYY|400|inline|[https://youtu.be/dCTz3-uOiYY Call of Duty: Ghosts on 1.15.3 OpenGL]|frame}} | {{#ev:youtube|dCTz3-uOiYY|400|inline|[https://youtu.be/dCTz3-uOiYY Call of Duty: Ghosts on 1.15.3 OpenGL]|frame}} | ||
{{#ev:youtube|UqFzMoL8b5U|400|inline|[https://youtu.be/UqFzMoL8b5U Call of Duty: Ghosts on 1.22.7 Vulkan]|frame}} | |||
== Testing == | == Testing == |
Revision as of 05:52, 10 March 2021
Call of Duty: Ghosts | |
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Developer(s) | Infinity Ward, |
Publisher(s) | Activision |
Series | |
Release date(s) | WW November 5, 2013 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Call of Duty: Ghosts is a 2013 first-person shooter video game developed by Infinity Ward, with assistance from Raven Software, Neversoft and Certain Affinity. Published by Activision, it is the tenth primary installment in the Call of Duty series and the sixth developed by Infinity Ward. The video game was released on November 5, 2013, with Treyarch handling the port for the Wii U.
Known Issues
Game crashes after every single multiplayer/extinction match.
Online mode does not currently work for this game.
You cannot access multiplayer or extinction from the campaign main menu.
Configuration
Using Vulkan API fixes the issue where the entire screen gets blurred if you aim down sights with a weapon.
Using Async Shaders with Vulkan reduces stuttering a lot.
Gameplay Videos
Testing
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- Pages using DynamicPageList3 parser function
- Infinity Ward (Developer)
- Activision (Publisher)
- Worldwide (Release region)
- 2013 (Initial release year)
- GamePad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.9.0c
- Tested on (Release): 1.9.1
- Tested on (Release): 1.11.3
- Tested on (Release): 1.14.0
- Tested on (Release): 1.22.7