In order to edit this wiki, you must register and verify your account.
Donkey Kong Country: Tropical Freeze: Difference between revisions
Darkemaste (talk | contribs) mNo edit summary |
Darkemaste (talk | contribs) |
||
Line 36: | Line 36: | ||
{{teststart}} | {{teststart}} | ||
{{testsection|1.4|collapsed}} | {{testsection|1.4|collapsed}} | ||
{{testline|version=1.4.0c|OS=Windows 10|region=USA|CPU=Intel Core i5 4690|GPU=NVIDIA GeForce GTX 760 |user=Moi75ts|FPS=N/A|rating=Unplayable|notes=Stuck on black "Loading" Screen }} | |||
{{testline|version=1.4.0c|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaster|FPS=N/A|rating=Loads|notes=Hangs in visible loading screen, ultimately freezes. (no pun intended) }} | |||
{{testline|version=1.4.1|OS=Windows 10|region=EUR|CPU=AMD FX-6300|GPU=AMD Radeon HD 7800 2GB|user=nachopique|FPS=5 - 9|rating=Loads|notes=No sound. Gets in Menu 5-9 fps and grafical issues on letters. When finished loading In-game shows a black screen at 60 fps.}} | |||
{{testline|version=1.4.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=N/A|rating=Loads|notes=~10fps in title screen and menus, hangs in black screen at 250+fps after selecting file/controls. (missed potential "freeze" pun)}} | |||
{{testline|version=1.4.2b|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Loads|notes=~20fps in title screen and 50-60fps in menus, no longer hangs in black loading screen after selecting file/controls, now loads to a moving green/red static screen at ~50fps that is driving me bananas. (Eventually freezes after waiting several minutes, but does not crash.)}} | |||
{{testend}} | {{testend}} | ||
{{testsection|version=1.5|collapsed}} | {{testsection|version=1.5|collapsed}} | ||
{{testline|version=1.5.0|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=15-60|rating=Runs|notes=20fps in title screen/overworld and 50-60fps in menus/cutscenes, 15fps in-game. Previously mentioned moving green/red static screen can be bypassed using a save file. | |||
Can get in game and is consistent 15 fps with full audio until you try to progress to another area where it freezes with music still playing. (Cemu does not crash) | |||
No character texture/audio issues to speak of, appears to be AMD GPU- specific. }} | |||
{{testline|version=1.5.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=20-60|rating=Runs|notes=50-60fps in title screen, 50-60fps in menus/cutscenes, 20fps in overworld/in-game. No other major changes from 1.5.0 | |||
No character texture/audio issues so far, appears to be AMD GPU- specific. }} | |||
{{testline|version=1.5.1|OS=Windows 10|region=EUR|CPU=Intel Core i7-6700K@4.00Ghz|GPU=AMD R9 290|user=yener90|FPS=60|rating=Loads|notes=While loading, you can hear sound, but have a screen glitch, which move: http://i.imgur.com/ZRrKTNG.jpg?1. After the sound ended, it freezes.}} | |||
{{testline|version=1.5.4|OS=Windows 10|region=USA|CPU=AMD FX 4100 Black Edition 3.6Ghz|GPU=Nvidia GTX 750sc|user=OmegaForceYT|FPS=35/45 FPS |rating=Playable|notes=Texture Issues/Slowdowns on Some Times }} | |||
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=Core i5-4690 3.5GHz|GPU=Nvidia GeForce GTX 960 4GB|user=Malkierian|FPS=50-60|rating=Playable|notes=Character texture glitches, slowdowns on big effects/level changes, or on certain levels. Beginning cutscene totally unwatchable.}} | |||
{{testline|version=1.5.6b|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Playable|notes=It does not work the control and can not play, but videos play an music works perfectly}} | |||
{{testend}} | {{testend}} | ||
{{testsection|1.6}} | {{testsection|1.6}} | ||
{{testline|version=1.6.0|OS=Windows 10|region=EUR|CPU=AMD FX - 8320 @ 4.0 Ghz|GPU=Nvidia Gtx 950 2Gb|user=zzkaiser|FPS=50-60|rating=Loads|notes=The game not detected gamepad and when tick full screen, crash windows}} | |||
{{testline|version=1.6.0|OS=WIndows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeonn R9 390|user=Darkemaste|FPS=45-60|rating=Playable|notes=50-60fps in title screen, menus/cutscenes, *and* in overworld, 45-60fps in-game. Text is now displayed correctly. | |||
It appears enabling ""overwrite vertex buffer size"" significantly lowers performance in this title, (possibly AMD-specific?) previously had it enabled in past submissions. | |||
Wii U Pro controller input settings still not detected. (no multiplayer)}} | |||
{{testline|version=1.6.0|OS=Windows 7|region=USA|CPU=Intel Core i5-4460|GPU=Intel HD 7800|user=Jakub|FPS=55|rating=Playable|notes=Seems to run faster in fullscreen mode}} | |||
{{testline|version=1.6.0|OS=Windows 7|region=EUR|CPU=Intel Core i7-920|GPU=Nvidia GTX970|user=Asper|FPS=N/A|rating=Loads|notes=Coloured impossible to play screen with sound and music}} | |||
{{testline|version=1.6.1|OS=Windows 10|region=EUR|CPU=Intel Core i7 6700K|GPU=Nvidia GTX 970 SC ACX 2.0|user=Chiyo|FPS=60|rating=Runs|notes=Graphical glitches including static, lines appearing when collecting bananas, and entire screen going black except for the HUD. Occasional crashes.}} | |||
{{testline|version=1.6.1|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=55-60|rating=Playable|notes=60fps in title screen, menus/cutscenes, *and* in overworld, 55-60fps in-game. | |||
Wii U Pro controller input settings still not detected. (no multiplayer) Nearly perfect otherwise, appears to be AMD GPU- specific. }} | |||
{{testline|version=1.6.2|OS=Windows 7|region=USA|CPU=AMD FX 8320 @ 4.4GHz|GPU=AMD Radeon R9 390|user=Darkemaste|FPS=60|rating=Playable|notes=Consistent 60fps in-game, 2nd player input still not detected. Nearly perfect, appears to be AMD GPU- specific. }} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Revision as of 03:26, 17 November 2016
Donkey Kong Country: Tropical Freeze | |
---|---|
Developer(s) | Retro Studios, |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP February 14, 2014 NA February 21, 2014 EU February 21, 2014 AUS February 22, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | Gamepad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
Donkey Kong Country: Tropical Freeze is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns.
Known Issues
Multiplayer Input
Player 2 input is not detected
Vendor-Specific Issues
Various bugs specific to Nvidia GPUs, including glitched pick-ups (ie~ bananas/coins) and improperly rendered textures with specific characters/objects.
Configuration
This game requires "GPU buffer cache accuracy" set to "High(Slow)" to run properly.
Gameplay Vidoes
Testing
Testing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
- Pages using DynamicPageList3 parser function
- Retro Studios (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- Gamepad (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.4.0c
- Tested on (Release): 1.4.1
- Tested on (Release): 1.4.2b
- Tested on (Release): 1.5.0
- Tested on (Release): 1.5.1
- Tested on (Release): 1.5.4
- Tested on (Release): 1.5.6b
- Tested on (Release): 1.6.0
- Tested on (Release): 1.6.1
- Tested on (Release): 1.6.2