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Hyrule Warriors: Difference between revisions
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{{testline|version=1.10.0f|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | {{testline|version=1.10.0f|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | ||
{{testend}} | {{testend}} | ||
{{testsection|1.11.0 | {{testsection|1.11.0}} | ||
{{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel i7-7700k @ 4.5Ghz|GPU=NVIDIA GTX 1070|user=Deschamps|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | {{testline|version=1.11.0|OS=Windows 10|region=EU|CPU=Intel i7-7700k @ 4.5Ghz|GPU=NVIDIA GTX 1070|user=Deschamps|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of 3D renderings green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug).}} | ||
{{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of movies green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug). When using a 100% save game, it is possible to enter everything. Game crashes when loading 3D Models.}} | {{testline|version=1.11.0c|OS=Windows 10 Pro|region=EU|CPU=Intel i7-6700k @ 4.0Ghz|GPU=MSI GTX 1060 OC 6Gb|user=Urashiman|FPS=60|rating=Loads|notes=Menu loads until the point where you can start the game. Audio seems fine. Instead of movies green buffer screens are displayed (can be fixed using Cemuhook). Intro cutscene has audio. Crashing after intro cutscene (known bug). When using a 100% save game, it is possible to enter everything. Game crashes when loading 3D Models.}} | ||
{{testend}} | {{testend}} |
Revision as of 03:40, 14 November 2017
Hyrule Warriors | |
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Developer(s) | Omega Force, |
Publisher(s) | Koei Tecmo, |
Series | |
Release date(s) | JP August 14, 2014 NA September 26, 2014 EU September 19, 2014 AUS September 20, 2014 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Loads |
GameIDs | Missing IDs |
See also... |
Hyrule Warriors is a Zelda spinoff in the style of the Dynasty Warriors games
Known Issues
First cutscene solid green
When starting a new game the intro cutscene will be solid green with working sound, but it can be skippable by pressing +.
Crashes after first load
After the first cutscene the game will show loading screen, but always crash after it, rendering it unplayable
Configuration
Gameplay Videos
Testing
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Categories:
- Pages using DynamicPageList3 parser function
- Omega Force (Developer)
- Koei Tecmo (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2014 (Initial release year)
- GamePad (Input supported)
- Loads (Rating)
- List of games
- Tested on (Release): 1.6.1
- Tested on (Release): 1.7.2c
- Tested on (Release): 1.7.3
- Tested on (Release): 1.7.3d
- Tested on (Release): 1.7.4d
- Tested on (Release): 1.7.5
- Tested on (Release): 1.8.0
- Tested on (Release): 1.8.1b
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.0
- Tested on (Release): 1.11.0c