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Need for Speed: Most Wanted U: Difference between revisions
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{{testline|version=1.17.2b|OS=Windows 10|region=EUR|CPU=Intel i5 9600k @ stock|GPU=AMD RX580 8GB|user=chriztr|FPS=30|rating=Runs|notes=Goes in-game with both Vulkan and openGL API, but openGL has less issues with rendering the game. GPU Buffer acc needs to be set to high to avoid "acid-tripping" game which will happen after a few resets.}} | {{testline|version=1.17.2b|OS=Windows 10|region=EUR|CPU=Intel i5 9600k @ stock|GPU=AMD RX580 8GB|user=chriztr|FPS=30|rating=Runs|notes=Goes in-game with both Vulkan and openGL API, but openGL has less issues with rendering the game. GPU Buffer acc needs to be set to high to avoid "acid-tripping" game which will happen after a few resets.}} | ||
{{testline|version=1.17.2b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 2600|GPU=nvidia GTX 1060 6GB|user=chriztr|FPS=30|rating=Runs|notes=Goes in-game with both Vulkan and openGL API, but openGL has less issues with rendering the game. GPU Buffer acc needs to be set to high to avoid "acid-tripping" game which will happen after a few resets. (I tested the game with two different systems)}} | {{testline|version=1.17.2b|OS=Windows 10|region=EUR|CPU=AMD Ryzen 5 2600|GPU=nvidia GTX 1060 6GB|user=chriztr|FPS=30|rating=Runs|notes=Goes in-game with both Vulkan and openGL API, but openGL has less issues with rendering the game. GPU Buffer acc needs to be set to high to avoid "acid-tripping" game which will happen after a few resets. (I tested the game with two different systems)}} | ||
{{testline|version=1.17.4|OS=Windows 10|region=EUR|CPU=Intel i5 9600k @ stock|GPU=AMD RX480 8GB|user=LuckyLasse|FPS=30|rating=Runs|notes=Works on OpenGL only, everything else default - crashes after few minutes on Vulkan - play Intro in WindowedMode elsewise crash, to kinda fix Bloom: when ingame, press plus->settings->ScreenCalibration: set contrast to 10 & brightness to 0 or adjust to your likeings - BloomFixPack did not seem tochange anything, Car Engine Sound is missing (with OpenGL-TripleCore-100000-mul: true-buffer: high)}} | |||
{{testend}} | {{testend}} | ||
{{testsection|1.27}} | {{testsection|1.25.6|collapsed}} | ||
{{testline|version=1.25.6|OS=Windows 10|region=EUR|CPU=Intel i5 9600k @ stock|GPU=AMD RX480 8GB|user=LuckyLasse|FPS=30|rating=Runs|notes=Works on OpenGL only, everything else default - crashes after few minutes on Vulkan - play Intro in WindowedMode elsewise crash, to kinda fix Bloom: when ingame, press plus->settings->ScreenCalibration: set contrast to 10 & brightness to 0 or adjust to your likeings - BloomFixPack did not seem to change anything, Car Engine Sound is missing -> Problem in Cemu with OpenGL: when maximising/resizing the Pad Window, the main screen gets and stays black... -> my fix: running the game on Cemu 1.17.8 (with OpenGL-TripleCore-100000-mul: true-buffer: high)}} | |||
{{testend}} | |||
{{testsection|1.27|collapsed}} | |||
{{testline|version=1.27.1|OS=Windows 10|region=USA|CPU=Ryzen 3700|GPU=Nvidia RTX 3070|user=niko|FPS=30|rating=Runs|notes=OpenGL and Vulkan produce the same visual result, Vulkan has better performance, no emulator tweaking needed, daylight still has bloom bug, you can set nightlight by touching gamepad to make game somewhat playable.}} | {{testline|version=1.27.1|OS=Windows 10|region=USA|CPU=Ryzen 3700|GPU=Nvidia RTX 3070|user=niko|FPS=30|rating=Runs|notes=OpenGL and Vulkan produce the same visual result, Vulkan has better performance, no emulator tweaking needed, daylight still has bloom bug, you can set nightlight by touching gamepad to make game somewhat playable.}} | ||
{{testend}} | |||
{{testsection|2.0}} | |||
{{testline|version=2.0-32|OS=Windows 10|region=EUR|CPU=Intel i5 6300U @ 2.40Ghz|GPU=Intel HD Graphics 520|user=Timur|FPS=0|rating=Unplayable|notes=Game won't boot.}} | |||
{{testline|version=2.0-39|OS=Windows 10|region=USA|CPU=AMD FX-8300|GPU=Nvidia GTX1050Ti|user=[[User:Matharu|Matharu]]|FPS=0|rating=Unplayable|notes=Vulkan: Game won't boot/crashes on startup.}} | |||
{{testline|version=2.0-39|OS=Batocera 37 (x86_64)|region=USA|CPU=AMD Ryzen 5 3400G|GPU=AMD Radeon RX 6600|user=[[User:JohnnyU|JohnnyU]]|FPS=60|rating=Loads|notes=Vulkan: Title screen and races load. 60 fps. Crashes within a minute or two after any race begins.}} | |||
{{testline|version=2.0-55|OS=SteaomOS HoloISO (LinuxArchKDE)|region=EUR|CPU=Intel Core i5-9600K|GPU=AMD RX 480|user=[[User:LuckyLasse|LuckyLasse]]|FPS=30|rating=Runs|notes=Run in OpenGL, Vulkan crashes after a min. or so. BloomFix works now for trees but still far from perfect, to improve: when ingame, press plus->settings->ScreenCalibration: set contrast to 10 & brightness to 5 or adjust to your likeings. Seperate PadWindow works now without issues - WiiMote Support still wanky: DolphinBar Mode 4 causes framedips // MotionControll via Bluetooth (chip from Asus Strix H370i-ITX Gaming Mobo) has massive InputLag}} | |||
{{testend}} | {{testend}} | ||
{{testend}} | {{testend}} |
Latest revision as of 14:42, 14 October 2023
Need for Speed: Most Wanted U | |
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Developer(s) | Criterion Games |
Publisher(s) | Electronic Arts Inc |
Release date(s) | NA March 19, 2013 PAL March 22, 2013 |
Genre(s) | |
Mode(s) | |
Compatibility | Runs |
GameIDs | Missing IDs |
See also... |
Need for Speed: Most Wanted U for Wii U, the definitive Most Wanted experience, utilizes the unique features of the Wii U GamePad to introduce “Co-Driver” where your friend plays using the Wii Remote and you can activate Boost U, adjust cop difficulty and change mods using the Wii U GamePad, as they race their way to the top of the Most Wanted list! 2012’s driving game of the year comes complete with full online play, the connected, open world city of Fairhaven and of course the hot cars and intense cop chases that made Most Wanted.
Known Issues
Cemu 1.17.2b
- Goes in-game, but suffer from over-brightness and heavy frame drops in races.
Configuration
This game needs it's GPU Buffer accuracy cache set to high.
Also changing the recompiler from single-core to dual-core will give you a fps boost.
It is not certain that it will cause in-game crashes doing so yet.
Gameplay Vidoes
Testing
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- Pages using DynamicPageList3 parser function
- Criterion Games (Developer)
- Electronic Arts Inc (Publisher)
- North America (Release region)
- Europe (Release region)
- 2013 (Initial release year)
- Runs (Rating)
- List of games
- Tested on (Release): 1.8.2b
- Tested on (Release): 1.10.0f
- Tested on (Release): 1.11.4b
- Tested on (Release): 1.15.1e
- Tested on (Release): 1.15.9
- Tested on (Release): 1.15.10
- Tested on (Release): 1.17.2b
- Tested on (Release): 1.17.4
- Tested on (Release): 1.25.6
- Tested on (Release): 1.27.1
- Tested on (Release): 2.0-32
- Tested on (Release): 2.0-39
- Tested on (Release): 2.0-55