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New Super Mario Bros. U: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|title = New Mario Bros. U | |title = New Mario Bros. U | ||
|image = [[File: | |image = [[File:NSMBU_BoxArt.jpg|295px]] <!-- Try to keep the name of the boxart as short as possible. Can use jpg, png, etc. 295px is mandatory! It makes sure the layout for the rest of the page still works. --> | ||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Nintendo | |publisher = Nintendo |
Revision as of 22:27, 12 October 2016
New Mario Bros. U | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | |
Release date(s) | JP November 8, 2012 NA November 18, 2012 PAL November 30, 2012 |
Genre(s) | |
Mode(s) | |
Input methods | GamePad |
Compatibility | Playable |
GameIDs | Missing IDs |
See also... |
New Super Mario Bros. U is
Known Issues
External files
Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen. The files are named as follows:
FFLResMiddleLG.dat FFLResMiddle.dat FFLResHighLG.dat FFLResHigh.dat
For legal reasons, we cannot provide these files. They can, however, be found easily either by downloading them off of the Nintendo Update Service with a tool like NEW NUSGrabber GUI or searching for them on Google. After obtaining the files, paste them into
(cemu directory)\mlc01\sys\title\0005001b\10056000\content
Configuration
Gameplay Vidoes
Testing
Testing | ||||||||||||||||||
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